News Liste Pacific Drive

Pacific Drive Version 1.9.4 Hotfix Patch Notes 07/14/2025
Pacific Drive
14.07.25 15:56 Community Announcements

We know you've probably had Zone gunk stuck to your boots for weeks - so we did some clean up around the Garage for you! We made changes to some settings, fixed a ton of bugs, and adjusted a few things - Version 1.9.4 of Pacific Drive is now available on PC and PS5. [b] Version 1.9.4 - Highlights[/b]

  • The sink, toilet, and hand dryer are functional at Oppy's Garage!

  • The Z.E.T.I. device upgrade issue has been fixed during the introductions to Expeditions quest line, when presented by Francis in the garage.

  • We have moved several gameplay options to the accessibility section of the pause menu - this means that they are universal, and will be applied across all saves as well as available in the Expeditions game mode. Check below for more details.

[b]Bugs and UX Fixes[/b]

  • The following options have been moved to the Accessibility section of the settings menu, which applies them universally to all save slots and game modes like Expeditions:

    [list]
  • Pausing the game while in menus

  • Easy Ignition

  • Equipped Part Swapping

  • Easy Shifter

  • Enabling or Disabling the Acid Splash effect on Windshield

  • Require Car in Park to Turn On

[/*][*]

Fixed issues surrounding the start of an Expedition

  • Fixed placing a Rewoven Hard Drive into the Z.E.T.I not triggering the Expedition state (Map wouldn’t appear, garage couldn’t open)

  • Expeditions rewards are now fixed, solving the previous issue of them not being available to certain players

[/*][*]

Fixed an issue where players could not install the Z.E.T.I. Device upgrade delivered by Francis during the Expeditions intro quest

[/*][*]

A handful of rarely occurring crashes are now fixed permanently:

  • Spawning system-related crash from reloading into a map or resuming a save

  • PhysX crash

  • Rare crash during Expeditions introduction

[/*][*]

Fixed an issue where the dash light indicating that Quirks are present would not turn on, leading to an issue where subtle quirks would go unnoticed

[/*][*]

The Garage bathroom fixtures are fully functional once again - the sink, toilet, and hand dryer are all usable after resuming from a save or map reload

[/*][*]

Fixed an issue where the Spike Strip and Spike Log Anomalies would unintentionally deal far too much damage to the player when the car dropped below its protection threshold

[/*][*]

Fixed issue where subtitles would be shown twice during gameplay

[/*][*]

Fixed an issue where retrieving items from a Burr using the Thermal Vacuum could cause them to fall under the world

[/*][*]

Driver entrance to car animation has been fixed - no longer possible to crouch repeatedly, triggering physics obliteration of the car

[/*][*]

PlayStation DualSense controllers now play radiation detection noises as intended

[/*][/list]

[b]Known Issues[/b]

  • “The Visions” mission markers have a chance to not appear

    [list]
  • Temporary workaround: mural locations have not changed,[url="https://imgur.com/a/mural-locations-DBekqMq"] refer to this screenshot.[/url]

[/*][*]

When reloading from a suspended run, the car can experience an incredible amount of upward movement depending on how closely to the car the game was saved

  • This situation is dependent upon frame perfect scenarios and is affected by car and player collision, is extremely rare.

[/*][*]

Some Campaign Mission details can appear on Expeditions

  • Details may appear in route planner information if junction is repurposed from a Campaign Mission

[/*][*]

Occasionally Tool Instruction UI will scale smaller via HUD

  • Temporary solution: Using the tool will make the text scale properly

[/*][*]

When upgrading Backpacks at the Outfitting Station, additional quick slots will not immediately appear

  • The correct number of quick slots will display after leaving the Garage or reloading the save file

[/*][*]

Trip Report may not properly count trip time displayed when loading from a suspended run

[/*][*]

The Paint Shelf objective is registering paints and decal kits in locked Goldshells

[/*][*]

Tesla Towers don’t target Conductive Goldshells

[/*][*]

Status effect indicators on bumpers are not rotating properly in inventory when storing part

[/*][*]

Player can stand on rear left door when exiting car if rear left door is open, will also cause door to break and fall off

[/*][*]

Occasionally, Players are able to highlight containers through walls

[/*][/list]
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Release:22.02.2024 Genre: Action-Adventure Entwickler: Ironwood Studios Vertrieb: Ironwood Studios Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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