
ENVIRONMENT
Let’s start talking about the desert environment: a place where resources are scarce, and sand is your best friend or your worst enemy—mostly because you find it even in places you wouldn’t want to. We wanted to capture that feeling, and we shaped the terrain to let you make the most of it: dunes provide high ground, escarpments offer cover and vantage points for ranged units, and the map features a good mix of open desert and narrow passages. Of course, this can be a double-edged sword. Moving across the map isn’t always easy, especially for heavily armored units. It’s all about balance: you have to maximize what you have based on the terrain and never, ever push your army into an area where it will move too slowly and become an easy target for the enemy. Let’s get practical In the first Italian map (Sollum), the Regio Esercito is tasked with launching a swift attack to capture the city of Sollum, currently under British control. The terrain features a vast stretch of dunes, partially enclosed by escarpments in the central and southern parts of the map, while a minor road runs east to west, cutting across the battlefield.




HISTORICAL EVENTS
For the ones who like history—but also for the ones who don’t like it—you are in the right paragraph. We want to give you an overview of the historical events that inspired us to create some missions and situations in this DLC of Panzer Corps 2. Operation E and Operation Compass - A rapid overview





