What’s Changed?
- Now, newcomers can select the language as soon as they enter the game. No more saying “The game opened in a language I have never seen before.”. By the way, that language was Turkish (which is our native language!), and you’ve learned something new about us today.
- Camera movement improved to be more fluid.
- Overall animations and day-night cycle transitions are much faster.
- You don’t have to wait for the “happiness balls” to reach the menu to end the round.
- You can right-click on a building on hand to open that building’s page in the handbook.
- The color of the little happiness bar menu icon now changes depending on how well you do. So you can still learn how your people feel without having a big wheel on your screen.
- A red vignette will appear if your happiness level is below the limit to make you realize the risk.
What’s Fixed?
- The major bug occurring in the selection that prevents you from continuing the game is fixed.
- Buildings’ scroll field in the sandbox is fixed.
- The game prevents duplicate selections now.
- Minor bugs.
