Communication
[/b] We have begun to think that we can improve our communication with you. So from now on [b]there will be a pinned report in our discussions forum which we will keep updated all the time[/b]. It won’t be anything long, just a short and quick text about the things we are aware of -bugs, problems, other stuff etc.- and what we are currently working on. We believe that you can get informed way faster this way. So don't forget to check our discussion forum! Also you may realize the old pinned posts for bugs and your questions are gone. We just want to add that [b]those are archived, so none of your messages are gone, we can still see all of them[/b]. The reason why we archived them is that we don’t get notified whenever a new reply gets created in those posts. So you can just create a new post in the forum. This will be easier for both you and us. [b]What has happened since the Early Access release?
[/b] We've won the People's Choice and Most Anticipated Game Awards in Game Connection 2023 Paris, we’ve been nominated for lots of awards including Independent Games Festival's Best Student Game Award, reached over 500 reviews on Steam and 600 people on our Discord Server all thanks to you! We’re so happy for all your support and trying each day to make the game better for you all. [u][b]Thank you![/b][/u] [b]Why do our updates take so long?
[/b] Okay, so what is taking so long and why didn't we post an update for a long time? Well, after the Above The Clouds update [b]we've realized that we had to develop our systems for the game which are the scripts that work in the background while playing the game.[/b] So we were developing stuff which you wouldn't interact with directly but are crucial for the game. And when we consider the fact that we are still in high school / college and we can’t work full-time on the game because of this, it becomes obvious. Also, don’t be confused. Us still being students won’t cause any problems. [b]We will keep working on the game until we are really and I mean really satisfied with the state of the game.[/b] Show must go on. [b]What have we done in a couple of months?
[/b] Other than developing the back-end systems of the game, we updated the camera system and controls, fixed lots of bugs and building behavior problems, reworked sound effects and made some quality of life changes in the last winter update. Now, other than getting prepared for the next [u][b]MAJOR[/b][/u] update, we are focusing on the feedback which you gave us from our Discord server, Steam discussions, reviews and our in-game feedback system to diagnose the problems of the game. [b]We’ve updated our feedback list and planned what we need to do next.[/b] [b]How’s the game doing and what are we planning on next?
[/b] To begin with, [b]we’ve updated the roadmap[/b]. In case you didn’t see, here it is:
You might realize that now the roadmap is sectioned based on major updates rather than seasons, literal seasons. We made this change to show you what each update will cover.
