News Liste Predecessor

7 Days of Reveals
Predecessor
08.10.25 12:32 Community Announcements
[p]Hello and welcome to 7 Days of Reveals![/p][p align="start"]V1.9: Tempest of Shadows is just around the corner, and you know many of us at Omeda can’t resist dropping a little leak or two. This time, we’ve coordinated our efforts to put together a list of exciting things to come and share them with you ahead of time! (Don’t tell Ace,it’ll be our little secret, okay?)[/p][p align="start"]Every day for the next week, we’ll be teasing features and content coming in 1.9. Expect plenty of exciting hints as well as full reveals - including some of the things you’ve been asking for![/p][p align="start"]Once the reveals are out, we'll be kicking off the v1.9: Tempest of Shadows livestream on October 8th to show you even more![/p][p][img src="https://images.ctfassets.net/rm5ymc69vmwz/4oJvgw5AtZ4JG5Cfp1B6pr/3859fafa9a9175cb333d9a157696a6de/steam_800x450.png?w=800&fm=webp"][/img][/p][p align="start"]Timeline of Reveals[/p]
  • [p]October 1st – New Theme Reveal[/p][/*]
  • [p]October 2nd – Battle Pass News[/p][/*]
  • [p]October 3rd – Legacy map is back in Customs[/p][/*]
  • [p]October 4th – Franken Steel[/p][/*]
  • [p]October 5th – Bayle the Betrayer, New Hero[/p][/*]
  • [p]October 6th – ARAM Mode[/p][/*]
  • [p]October 7th – Standard and Ranked Direction Deep Dive[/p][/*]
  • [p]October 8th - 1.9 LIVESTREAM![/p][/*]

7th Reveal - Standard and Ranked Direction Deep Dive

[p][img src="https://images.ctfassets.net/rm5ymc69vmwz/1vMKXuykGwGH6t0KLisGZj/99a1f872c4cd00654fd9d2f8780a1e7f/Reveals_Standard_and_Ranked.jpg?w=889&fm=webp"][/img][/p][p align="start"]The final reveal of v1.9 isn’t a flashy new hero or feature, it’s something bigger![/p][p align="start"]We’re talking about the future of Predecessor’s core gameplay, and the changes coming to Standard and Ranked in V1.9 to make the game more tactical, more methodical, and more rewarding for skilled play.[/p][p align="start"]We’ve heard your feedback, and the future of Standard and Ranked is here. In update 1.9: Tempest of Shadows, we’re moving decisively to solidify Predecessor's MOBA identity. Expect a game that feels slower, more tactical, and less "deathbally." We’re boosting tower power, making farming more valuable, reducing CC potency, and ensuring the laning phase has a lasting, impactful weight. Prepare for a more strategic fight where your macro decisions and individual outplays truly define success.

This topic is too big to cover in full here, so we’ve prepared a dedicated blog post with all the details - you can find it here.[/p][p align="start"]And remember to tune into the Tempest of Shadows Livestream on Twitch on October 8th to hear Lead Game Designer Luke Betterton dive deeper into the changes, or check out the full patch notes releasing on October 10th![/p]

6th Reveal - ARAM Mode

[p][img src="https://images.ctfassets.net/rm5ymc69vmwz/2jlOgSeEZt2fCtTvsqWGpO/4c868432cda3b6621afe8981ab907ccc/Reveal_Aram_1.jpg?w=889&fm=webp"][/img][/p][p align="start"]This one might be the least surprising reveal - if you’ve been following our social channels and watched our streams you’ve probably seen us hinting at it for a while! ARAM is a fan-favorite across MOBAs, and we knew we had to take our own swing at it - and it’s coming in V1.9!

For those unfamiliar, ARAM stands for “All Random, All Mid.” In this mode, every player is assigned a random Hero (don't worry, you can reroll) and battles it out on a single lane - expect nonstop action, constant team fights, and plenty of chaos![/p][p align="start"]It’s the perfect treat for players who love the combat side of Predecessor.[/p][p align="start"]It was also one of the most popular suggestions back when we asked what kind of game modes you’d like to see in Predecessor. It’s been a long time coming, but now it’s just around the corner![/p][p align="start"]Of course, words can only do so much. Let a show us a teaser of what's to come![/p][p]Play[/p][p align="start"]Tune in to our Dev Stream on October 8th for a full deep dive![/p][p align="start"]ARAM will arrive in Predecessor as part of the Pred:Labs program and, like other Labs projects, will be available for a limited time starting October 14th - we can’t wait to hear your thoughts![/p][p align="start"]We’ve got one more reveal to go - and this one’s for those who know the devil is in the details.[/p][p align="start"]Come back tomorrow to find out more![/p]

5th Reveal - New Hero

[p][img src="https://images.ctfassets.net/rm5ymc69vmwz/1vnFtrl52T9znu2BpgfduG/8fb0a97ff1145dae91081a985b2bc86f/Bayle_the_betrayer.png?w=889&fm=webp"][/img][/p][p align="start"]With the steep hills and demon rifts of Sylmara behind us, we’re venturing into the unknown, an uncertainty we haven’t faced in months - who is the new Hero and where will they take us?[/p][p align="start"]Today, we’re very excited to reveal our next Hero’s name and share a snippet of their story.[/p][p align="start"]Without further ado, let us tell you a story:[/p][p align="start"]Bayle the Betrayer is a skilled, battle-hardened warrior who once roamed from town to town with his brother, slaying monsters and men alike for coin.[/p][p align="start"]One night, their path took a disastrous turn. Ambushed by a band of swordsmen, Bayle's brother was slain in the chaos. Overcome with grief and fury, Bayle went berserk, massacring their attackers in a storm of blood and steel.[/p][p align="start"]That act drew the gaze of a dark, ancient sorcerer lurking in the shadows. For reasons known only to them, they bound the soul of the fallen brother into his weapon.[/p][p align="start"]It was both a blessing and curse. The weapon grew immensely powerful, yet with every swing Bayle was forced to relive his loss. As the blade drank deeper and deeper of blood, the spirit within twisted, corrupted by violence and dark magic. What should have been eternal rest became endless torment.[/p][p align="start"]Now Bayle fights on, his heart torn by grief, carrying both his brother’s spirit and the creeping curse that infects him. He longs for release, for his brother’s freedom, and for his own suffering to end. But until that day, countless battles await… and the curse threatens to spread.[/p]

4th Reveal – Overprime Assets

[p][img src="https://images.ctfassets.net/rm5ymc69vmwz/3yw1LgpLYdjPklCIpyEGKW/a16608e9fe301d7c4bffd32a7a8d4120/FrankenSteel.png?w=889&fm=webp"][/img][/p][p align="start"]We’re excited to announce that we've acquired the rights to several assets from the fellow Paragon remake, Paragon: The Overprime, including some community favourites![/p][p align="start"]These designs, secured from Netmarble, are being carefully adapted for Predecessor as we speak. Bringing them over is no small task - models, textures, engine setup, and system requirements all need some adjustments to work within our game - but we’re committed to making a bunch of them available.[/p][p align="start"]The first Overprime skin arrives in V1.9: Franken Steel![/p][p align="start"]And this is just the beginning, more will roll out over time as we finish converting them and fitting them into our collections and structures. While today’s reveal is for V1.9, this is a journey that will continue well beyond! Stay tuned for more in the future.[/p]

3rd Reveal – Legacy Map in Customs

[p][img src="https://images.ctfassets.net/rm5ymc69vmwz/6fJUaUw8B7WIoFNQEOaHZ1/7561047d3dcaa8ac83275d833cfeddf7/Reveal_Legacy__1_.jpg?w=889&fm=webp"][/img][/p][p align="start"]By a popular request, the Legacy map is making a comeback - in Custom Games![/p][p align="start"]In V1.9, Legacy will return as one of the available options for Custom lobbies, in all its nostalgic glory with all the adjustments we performed on it originally. [/p][p align="start"]So gather your team of big-map lovers - there are plenty of Custom Legacy matches to play and new memories to make![/p][p align="start"]That was our third reveal! Remember to come back tomorrow - we will announce something that many of you probably thought might never happen. [/p]

2nd Reveal - Battle Pass News

[p][img src="https://images.ctfassets.net/rm5ymc69vmwz/1WjbgzErFDmJERHlcRgzdE/c78088f6df1efa12a0f43885428a6bf0/Reveal_Battlepass.jpg?w=889&fm=webp"][/img][/p][p align="start"]Starting in V1.9, you’ll be able to complete any Battle Pass at any time - and even switch between them![/p][p align="start"]Missed the Winterfest 2024 pass because you weren’t playing Predecessor back then? Ran out of time to finish the Shadow Ops pass and still think about that Serath skin? Good news: not only will you be able to finish previous passes you couldn’t complete for any reason, but you’ll also be able to purchase ones you missed entirely and complete them at your own pace - with no looming deadlines.[/p][p align="start"]We’ve listened to the community’s thoughts on Battle Passes: the wish to revisit older content, to complete passes at your own pace, and the desire for more flexibility. So we set out to make it happen.[/p][p align="start"]This feature exists because of you - the community - shaped by your requests and brought to life through your feedback.

The Shadow Ops and Winterfest 2024 Battle Passes will be available for purchase again in V1.9, with Ashes of the Damned returning in V1.10.[/p][p align="start"]If you’ve already purchased these passes but didn’t finish them, you’ll regain access on October 14th.

Expect to hear more on that in V1.9 Dev Livestream, live on October 8th![/p][p]
[/p]
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Release:30.11.2022 Genre: Multiplayer-Shooter Entwickler: Omeda Studios Vertrieb: Omeda Studios Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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