He’s climbing WHAT now?
We’ve reworked the climbing code and polished transitions between movement states.
Basically it is: Ledge >> Pipe >> Ledge transitions
We even implemented smarter auto-grabs but don't worry: all hard work in moving aroudn priosner is still on YOUR side!
"Hands where I can see ‘em!"
Fluid jumps between pipes and ledges Jumping from one pipe to another, or from pipe to ledge, now feels much more natural and responsive.
[i]In the game ingine environment[/i]
Well-aimed "prison parkour" move !
[i]How it looks in-game[/i]
Thanks for climbing through this update with us!
Stay strong, stay sneaky, and don’t forget: the walls have eyes… and sometimes they’re cameras.
Take care, inmates!
Baked Games Team
[b]Want more prison environment? Try our greatest hit![/b]
https://store.steampowered.com/app/842180/Prison_Simulator/
[url=https://discord.gg/DCwnjCX9AF]
[/url]

