In addition:
- Fix bug allowing bosses to be camped
- Fix for characters sometimes not animating
- Increase Animation Distance Multiplier defaults for each quality level, so creatures and players don't skate around as much
- Potential fix for desync issue (where monsters are dead but appear alive and cannot be looted)
- Potential fix for projectiles "sticking" to a creature and rapidly spinning around it
- Fixed broken Glassblowing training requirements on Rebeccah The Whisperer
- Most monsters can now be clicked on even if their animations are turned off through settings
