- Fix camera jitter that gets worse the higher your framerate
- Horse speeds are no longer partially tied to your framerate
- Tweak handling of horse-related textures, to hopefully reduce crashes
- Fix for horse hair physics not working
- NPC nameplates are now blue by default
- Revised environment in Serbule - mostly lighting, sky, vegetation
- Revised environment in Casino - some props, lighting
- Revised environment elsewhere - vegetation
- More Statehelm graphical optimizations
- Fixed Casino not switching portals between each moon phase as intended
- Added measures to Nelson Ballard to prevent alt farming of his free 1000 councils. The lockout for receiving more Councils on a different character is 1 day (per server)
- Similarly, Fae starter chests can only be used once per day per server to prevent players from cheese-alting
- Fixed damage display of animal handling pets with Big Cat Ultrakill ability. (It listed damage as 0 because it does special direct damage)
- Players who purchased a shop pack with VIP now have that VIP accessible on all servers, not just Arisetsu
- VIP users who previously couldn't redeem the February VIP pack on any server can now do so. (But only on one server)
- Fix scenario where monsters "desync" upon death and can't be fully killed
- Many classic account-wide titles (for events and VIP rewards) are now accessible on all servers, rather than just Arisetsu server
- Improve error handling around preference loading at the start of the game, which should fix getting stuck on the login screen due to a corrupted GorgonSettings file
- Skeletal Frogs now properly use their rage attacks, and no longer infinitely stack their debuff on you
- Fix placement of some particles on new humanoid models, most notably Phoenix Strike, Brambleskin, and Fire Shield
- "Target Framerate" setting now has a max value of 240, and actually defaults to 60
- A bunch of quest items were missing the red "quest item" icon overlay
- VIP users who could not access their own reserved names from the Arisetsu server can now access them
News Liste Project: Gorgon
Release:12.03.2018
Genre:
Massively Multiplayer Online
Entwickler:
Elder Game
Vertrieb:keine Infos
Engine:
Unity
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
