OPERATOR BALANCING
DENARI
- [p]T.R.I.P. Connector reactivation time increased to 1 second after their line of sight has been blocked by an operator, gadget, or object.[/p][/*]
BUG FIXES
GAMEPLAY
[p align="start"]FIXED - The Elevate 2025 unique ability skin for the Ballistic Shield is missing from the Elevate Weapon Kit 2025 bundle.[/p][p align="start"]FIXED - An orange crate sitting on a table is misaligned on the Dual Front map.[/p][p align="start"]FIXED - Two crates of Pears are misaligned on the Dual Front map.[/p][p align="start"]FIXED - An apple crate is positioned incorrectly on the Dual Front map.[/p][p align="start"]FIXED - A peppers crate is out of place on the Dual Front map.[/p][p align="start"]FIXED - Wood planks are incorrectly aligned with the structural metal struts on the Dual Front map.[/p][p align="start"]FIXED - Metal strut meshes near drone vents have uncapped ends causing visual inconsistencies on the Dual Front map.[/p][p align="start"]FIXED - Reinforcement panels can't be deployed on a destructible wall due to clipping columns on the Dual Front map.[/p][p align="start"]FIXED - Cables hanging from ceiling clip through a tire on the Dual Front map.[/p][p align="start"]FIXED - Metal studs are uncapped near hatches on the Dual Front map.[/p][p align="start"]FIXED - Keyboards overlap with each other on the Dual Front map.[/p][p align="start"]FIXED - Folder organizer is not placed correctly on a toolbox in Dual Front map.[/p][p align="start"]FIXED - Papers on corkboard don't disappear when the corkboard is destroyed on the Dual Front map.[/p][p align="start"]FIXED - Misplaced invisible wall causes devices to bounce back at the player on the Dual Front map.[/p][p align="start"]FIXED - Collision on drone vents is misaligned causing deployable devices to clip into the surface on the Dual Front map.[/p][p align="start"]FIXED - Collision on shutters is misaligned causing deployable devices to clip into the surface on the Dual Front map.[/p][p align="start"]FIXED - Missing collision from metal struts in the ceiling of the Pawn Shop causes devices to pass through them on the Dual Front map.[/p][p align="start"]FIXED - Drones appear to be floating when positioned on top of the light fixture due to a slight collision mismatch on the Dual Front map.[/p][p align="start"]FIXED - Collision on corridor wall is misaligned causing deployable devices to clip into the surface on the Dual Front map.[/p][p align="start"]FIXED - Papers attached to a board don't have collision causing devices to clip through them on the Dual Front map.[/p][p align="start"]FIXED - Collision on sandbags is misaligned causing deployable devices to float above the object on the Dual Front map.[/p][p align="start"]FIXED - Red ping and scanning functionality on drones doesn't appear as expected.[/p][p align="start"]FIXED - Collision on wall is misaligned causing the wall to extend into the doorway on the Dual Front map.[/p][p align="start"]FIXED - View Moderated Chat button is missing from the player profile side panel.[/p][p align="start"]FIXED - Buck's Skeleton Key doesn't have the magazine count when in use.[/p][p align="start"]FIXED - The building on the Oregon map has graphical issues. [/p][p align="start"]FIXED - Missing text in the toast message for unlocking Card Background and Operator Portraits in the Competitive Pack Collection. [/p][p align="start"]FIXED - Tubarão's Zoto Canister leaves a frozen VFX on reinforced walls after deployment. [/p][p align="start"]FIXED - The Evolving Rampart Universal Card Background displays a placeholder name in the customization menu. [/p][p align="start"]FIXED - Newer notifications appear below older ones in the Notification Center. [/p][p align="start"]FIXED - The Pre-Reverse Friendly Fire ticker message displays real player names at the start of the match, even when the Rename Other Players option is enabled. [/p][p align="start"]FIXED - Valkyrie's Quintessence of Form victory dance displays duplicated Black Eye visual effects on the right side of the screen during the MVP sequence. [/p][p][/p]OPERATORS
[p align="start"]FIXED - Rauora's D.O.M. Panel Launcher won't deploy if she removes a barricade while holding the gadget. [/p][p align="start"]FIXED - Valkyrie's Black Eye camera loses connection when deployed near a light fixture in the 1F Lobby on Bank map. [/p][p][/p]USER EXPERIENCE
[p align="start"]FIXED - Players are not de-anonymized in the After Action Report with the End of Match Name Reveal option enabled. [/p][p align="start"]FIXED - De-anonymization option lacks functionality and is missing its description in the settings menu. [/p][p align="start"]FIXED - Sandy Straps Operator Card foreground displays a placeholder name. [/p][p align="start"]FIXED - Kaid, Blitz, and Melusi's Operator portraits display a placeholder name. [/p][p align="start"]FIXED - Players can place a drone inside the walls at 2F Bunks on the Favela map. [/p][p align="start"]FIXED - Players are disconnected from the session with a connection error during normal gameplay. [/p][p align="start"]FIXED - Voice Chat is not muted when disabled. [/p][p align="start"]FIXED - Players clip through the roof when vaulting and retrieving a claymore during a network interruption. [/p][p align="start"]FIXED - An unintended collision on the 2F Main Stairs wall allowed players to place a drone mid-air. [/p][p][/p]AUDIO
[p align="start"]FIXED - Footstep SFX for 'Sprint Start' and 'Sprint Stop' were being triggered twice. [/p][p align="start"]FIXED - Gunshot SFX are muffled when fired from outside toward the hostage extraction site. [/p][p align="start"]FIXED - Gunshot SFX are muffled when firing from inside a building toward the outside in the West Neutral Sector of the Nighthaven map.[/p][p][/p][p align="start"]Join the discussion on X, Instagram, Reddit, Discord, Facebook, and TikTok.[/p][p align="start"]Encountering a bug? Report your experience at R6Fix.[/p]