Changes since the start of the year
The game now tracks several statistics, from how much you play to how much you fired every weapon.
You can now select skins for your weapons! Some have to be earned, some have to be found and for some you need to be lucky. More skins are planned (free and paid for later when the game releases)
The UI got cleaned up a lot. It's easier on the eyes and not as horrible as before.
Loads of other small changes have been made, some interesting and most not. Here are some examples:
- When you level up, other players in the match get a notification. (Important for the social aspect :))
- On the input rebinding page, the bindings are now placed in categories.
- Muzzle flashes on all weapons and the 3rd person characters have been improved.
- Dismembering gore is now a bit more in your face.
- Weapon audio has been improved for most guns, they all sound unique now.
- Added headshot support, you gain a few extra points for doing so.
- Zombies now have another ability called Zombie Vision, this allows to see more clearly. (It also outlines your allies for now, not sure about this feature yet. Perhaps it should be a perk)
- On your UI (both as Hunter and Zombie) you now see accurately which buttons you should press on your keyboard to do which action.
- You can now invite friends or join them through Discord and Steam into the server you are in.
