News Liste Ravenswatch

Ravenswatch Patch Note (Romeo & Juliet DLC) - Version 1.2.1
Ravenswatch
27.05.25 08:10 Community Announcements
Greetings, Ravens! The Ravenswatch is back! Romeo & Juliet join the other saviors of Reverie in this first Hero DLC. This free content is now live on all platforms. Passtech Games and NACON are thrilled to release these new characters, along with a massive balancing and quality-of-life patch. Learn more about the new content and adjustments in the patch notes below. In addition, the Romeo & Juliet DLC comes with a bonus Skin Pack available for $4,99. Wear six additional Outfits for the fated couple, in the colors of the Ravens, Nightmares, and their Eternal Love. [previewyoutube=wue1iFJB4Sc;full][/previewyoutube]

TL;DR

Because we know our patch notes are lengthy ones, and you probably want to play, here’s a “too long, didn’t read!” summary just for you:

DLCs

  • 2 New Heroes! Romeo & Juliet join the Ravenswatch (Free DLC)[list]
  • Unique co-op gameplay style
  • Playable in solo as well
  • 3 New Achievements (Steam only)
[*] Additional Skin Pack for Romeo & Juliet (Paid DLC)[/list]

Free Update

  • Multiplayer scaling balancing
  • Talents balancing
  • Magical Objects balancing
  • Quality of life and Bug fixes

Patch Notes (1.2.1)

????= Inspired by community reports and suggestions ⚠ Due to major content changes, any existing run in progress has been discarded. Your overall progress has not been affected. Finish your run before updating the game if you don’t want to lose it! Thank you for your understanding.

New content and features (DLCs)

ROMEO & JULIET JOIN THE RAVENSWATCH
  • Two new Heroes with a unique set of abilities and co-op gameplay style[list]
  • Romeo, a fencing master, swinging his rapier with natural elegance
  • Juliet, a sharpshooter who wields her gun with a steady hand
  • Playable in solo
  • 2 Ultimate abilities each
  • 26 talents each
  • 14 pages of their Memoirs
  • 8 unlockable Outfits
  • 6 additional Outfits (Paid DLC)
  • 3 new achievements (Steam only)[/list]GET ROMEO & JULIET FREE DLC
  • https://store.steampowered.com/app/3607920/Ravenswatch__Romeo__Juliet/ GET THE ROMEO & JULIET SKIN PACK
    • Ravens Outfits
    • Nightmares Outfits
    • Eternal Love Outfits
    https://store.steampowered.com/app/3607930/Ravenswatch__Romeo__Juliet_Skin_Pack/

    Balancing

    GENERAL ADJUSTEMENTS
    • ???? Multiplayer Difficulty Scaling adjustments:[list]
    • The number of additional enemies added by players has been decreased to +13% (from +17%)
    • The Standard Enemies’ health points by additional players have been decreased to +30% (from +40%)
    • The Elite Enemies’ health points by additional players have been decreased to +60% (from +70%)
    • The Standard Enemies’ Stagger by additional players has been decreased to +30/40/50% (Chapter 1/2/3, from +50/60/70%)
    • The Elite Enemies’ Stagger by additional players has been decreased to +60/70/80/90% (Chapter 1/2/3/Epilog, from +80/90/100/110%)
    [/list]
    • Leash mechanic: Changed Leashing behavior
    • [list]
    • The waiting time for enemies to "flee" (Leash) has been reduced to 3 sec (instead of 10)
    • The waiting time remains the same (10s) if a player within range of an enemy is at death's door.
    • Design Note: This would result in situations where players could re-attract the attention of enemies they had long lost, simply by retracing their steps. This should now prevent players from aggroing back enemies by mistake.
    [/list]
    • ???? Abu Al-Jaan: [list]
    • The mini-boss will not recover the stagger bar when he’s in the possession phase
    • Reduced Abu Al-Jaan’s maximum number of possession (maximum 2)
    [/list] HEROES ADJUSTEMENTS
    • SCARLET[list]
    • ???? Distant Blows: Special can now be aimed. The longer it’s held, the further it aims
    • Bones Cracker:
    • [list]
    • Human: Ash cloud now deals 87 damage per second (from 70) to enemies within
    • Wolf: Now deals 176 to 530 damage around (from 40 to 120) and its radius of explosion has been multiplied by 3
    [/list][/list]
    • THE PIED PIPER
    • [list]
    • Explosive Rat: Not a Starting Talent anymore. Switched with Horde.
    [/list]
    • BEOWULF
    • [list]
    • ???? Dragon Flight: Wyrm now prioritizes enemies close to Beowulf
    [/list]
    • ALADDIN
    • [list]
    • Special: Now deals up to 90 damage (from 60)
    • ???? Wish of Omnipotence: The effect has been reworked
    • [list]
    • New effect: Casting a Wish using TRAIT grants OMNIPOTENCE to all nearby Heroes for 8 seconds. During OMNIPOTENCE, Heroes' abilities have a 0.5 sec cooldown
    [/list][/list]
    • GEPPETTO
    • [list]
    • Rocket Science: Crossed DUMMIES now catch fire and deal fire attacks for a few seconds
    [/list]
    • MELUSINE
    • [list]
    • Bewitching Song: Not a Starting Talent anymore. Switched with Underwater Predator
    • Underwater Predator: Increase the movement speed of Melusine while underwater by 30%, but last 25% less than before
    • Sea Dance & Spring Water: Changed the meta unlock order to balance the character mastery
    [/list]
    • SUN WUKONG
    • [list]
    • Way of Awakening: Now, after blocking 8 times (from 10), the next Trait enters Awakened Stance for 12 seconds
    [/list]MAGICAL OBJECTS ADJUSTMENTS
    • Goldilocks’ Porridge: The effect has been reworked[list]
    • New effect: Healing Orbs now also heals 10% more (it’s also additive) and gives 8 sec of STRENGTH (not stackable)
    [/list]
    • Raven Eye: Now reduces Ultimate’s cooldown by 25% (from 20%)
    • Ring of Dispel: Dash now applies Vulnerable for 4 sec to enemies hit (from 3 sec)
    • Witch’s Broom: Any damage taken is now increased by +15% (from +25%)
    • Bloody Mary’s Mirror: The effect has been reworked
    • [list]
    • New effect: Gives +0.5 DMG per VITALITY. VITALITY now only increases maximum health by 0.5% points (from 1%)
    [/list]
    • Oni Mask: Armor -10 for each Legendary Magical Object (previously Vitality)
    Design note: With this update, we took the opportunity to start tackling balancing issues. Since the release of Ravenswatch, we have received countless feedback, especially on Talents and Magical Objects. In this update, you will discover the first wave of reworked Talents and Objects. The selection is based on the pick rate from players (data), internal ideas, and the resources that were available at the time of the development. As we were working on Romeo & Juliet at the same time, we prioritized Talents and Objects that could be reworked but not reinvented entirely. For example, Bloody Mary was by far the object with the lowest pick rate in the Cursed category due to the effect being very niche. The new effect should bolster its popularity while opening new ways of playing. We applied the same logic to Heroes’ Talents, such as Wish of Omnipotence, and focused our attention on those that were underutilized. On the other hand, some Talents like Seductive Provocation need to be changed entirely and basically become new Talents. Rest assured that it will be our top priority for future balancing waves!

    General improvements and QoL

      ???? Refugees: Interactions are now cancellable. It's now possible to talk to them again if the interaction was cancelled.
    • ???? Cyclops: Changed the grab window to make it more accurate with the visual
    • ???? Priest Cultists: Healing ability of the Cultists cannot damage Heroes anymore. The attack targeted at Heroes can still inflict damage
    • ???? Modifiers: ‘Bloodlust’ modifier doesn’t make the screen flash when losing HP anymore
    • ???? Book:
    • [list]
    • Added the possibility to consult Scarlet’s Wolf abilities in the Compendium
    • Added the possibility to consult Rarity changes on Talents in the Compendium
    • Updated the Quick guide with new Status and new Activities
    • Using ‘Random Hero’ will now also select a random unlocked Skin (Option available in the ‘Misc’ category, disabled by default)
    [/list]
    • ???? UI / Interfaces / FX:
    • [list]
    • Made the Inventory consultable when buying items at the Sandman’s shop or talking to a Refugee
    • Made the revive indicator more visible when another player is currently reviving a Hero
    • Made the attack indicator of the Dullahan more visible on the ground
    • Added the possibility to consult more tips in the Loading Screen
    • Added an Icon for the Omnipotence status
    • Added a new VFX for Hero’s Vulnerable status
    [/list]
    • ???? Options:
    • [list]
    • Added an option to mute the game when Alt+Tab on PC (enabled by default)
    • Added a button for mapping Push-to-Talk on gamepads
    • Added an option to dash towards the cursor
    • Added an option to disable the damage numbers in the UI
    • Added an option to select preferred controller inputs (PS4, PS5, Xbox, and Nintendo Switch) regardless of the controller used
    [/list]
    • Sound:
    • [list]
    • Added Victory and Defeat voice lines for all Heroes
    • ???? Added a sound FX when a player joins or leaves a lobby
    [/list]
    • Misc:
    • [list]
    • ???? Version numbers/watermarks now only appear at the top of the screen when the game is paused
    • Voice chat is now enabled by default (the setting is unchanged if it was manually changed at one point)
    • ???? Various localization fixes
    [/list]

    Fixed bugs

    HEROES
    • Scarlet:[list]
    • Fixed an issue where Scarlet’s ‘Evisceration’ Talent’s VFX would continue playing after the affected enemy died
    [/list]
    • The Pied Piper:
    • [list]
    • Fixed an issue where ‘Sforzando’ would not attract enemies in multiplayer
    • ???? Fixed an issue where ‘Unchained Melody’ Ultimate could not be cancelled by pressing the input again
    • Fixed an issue where Dreamshard chunks' damage reduction would not count if ‘Low Notes’ was used
    [/list]
    • Beowulf:
    • [list]
    • Fixed an issue where Beowulf’s ‘Dragon Flight’ wyrm would not target Tentacles
    • Fixed an issue where the Wyrm’s Empowerment VFX was displayed on all abilities upon being revived or using a feather
    [/list]
    • Aladdin:
    • [list]
    • Fixed an issue where the Cursed status could disable Aladdin’s Trait
    • Fixed an issue where ‘Magic Carpet’ Ultimate didn’t give Intangible status right after using ‘Quick Ride’
    • Fixed an issue where Aladdin’s Defense Wish was conserved after a loading screen
    • ???? Fixed an issue where ‘Magic Carpet’ Ultimate could not be cancelled by pressing the input again
    • The description for Aladdin’s Defense Wish could be misleading; it now reads: Revives all nearby Heroes or fully heals them with a permanent 30 SHIELD
    [/list]
    • Melusine:
    • [list]
    • Fixed an issue where ‘Protective Flow’’s shield was scaling incorrectly
    • Fixed an issue where ‘Vortex Bomb’’s visual feedback was not replicated to other players in multiplayer
    • Fixed an issue where Dreamshard chunks' damage reduction would not count if ‘Aftershock’ was used
    [/list]
    • Geppetto:
    • [list]
    • ???? Fixed a crash that could occur with Geppetto’s ‘Overclock’ or ‘Hyperclock’ Talents
    [/list]
    • Sun Wukong:[list]
    • ???? Fixed an issue where Wukong could get stuck in walls / OOB after a dash or a Power ability
    • Fixed an issue where effects stacked by Hungry Grass and Philosopher’s Stone were lost under Wukong’s transfiguration effect
    • ???? Fixed an issue where consumables granted by Horn of Plenty while transfigured were doubled
    • ???? Fixed an issue where the lightning effect for ‘Thundercloud’ was not triggered on enemies if they died before it could strike
    • ???? Fixed an issue where blocking with DEFENSE wasn't properly counted in with 'Awakened Stance'
    [/list] ENEMIES
    • General:[list]
    • Fixed an issue where status effects were not displayed on full HP enemies
    • Fixed an issue where Chilled and Ignite status effects were still displayed after enemies died
    • Fixed an issue where multiple Master Nightmares’ VFX and SFX were not correctly paused while in the pause menu
    [/list]
    • Wolves: Fixed an issue where Wolves could still trap Intangible Heroes
    • Master Nightmares:
    • [list]
    • Faceless Master Nightmare: Fixed an issue where the VFX from the floating eyes were not visible in multiplayer
    • Claw Master Nightmare: Fixed the speed of shooting orbs that did not increase when the Master Nightmare entered enraged phase
    [/list]MAGICAL OBJECTS
      Golden Egg: Fixed an issue where Dream Shards spent by Aladdin’s ‘Dream Wish’ Ultimate were not counted towards DMG increase for the Golden Egg
    • Fairy Dust:
    • [list]
    • Fixed an issue where Fairy Dust was not activated upon receiving a hit from Undead Hogs’ explosion and Efrit’s flamethrower
    • Fixed an issue where Baba Yaga’s skull and the Faceless Master Nightmare’s Eye Bomb damage did not trigger Fairy Dust
    [/list]
      >
    • Dreamcatcher: Fixed an issue where the Sandman’s displayed prices were not automatically updated upon gaining the super effect of Dreamcatcher when buying Minor Shaping
    • Baba Yaga’s Mortar: Fixed an issue where other players’ HP bar was not properly displayed upon using Baba Yaga’s Mortar
    • ???? Tamatebako: Fixed an issue where Tamatebako would not work on Grimoire’s rerolls
    ACTIVITIES
      Blood Fountains: Fixed an issue where the Blood Fountain would not trigger properly
    • Blood Rituals:
    • [list]
    • Fixed an issue where Tentacles from the Summoner Cultists could spawn outside of the Blood Ritual arena on Dark Hills
    • Fixed an issue where Heroes were able to travel outside the arena while waves of enemies were spawning
    • Fixed an issue where the event would never fail if no Hero were present in the arena
    [/list]
    • ???? Pig’s Quest: Fixed an issue where Caves from the Stone quest would not open in multiplayer
    • ???? Morgan’s Quest: Fixed an issue where the following part of Morgan’s quest would not unlock after defeating the Knights and saving Morgan
    • Refugees:
    • [list]
    • ???? Fixed a crash that would occur if a Magical Object with a cooldown was removed by one of the Refugees
    • Fixed an issue where Crystal Shards earned by Refugees were not counted in the result screen
    • Fixed an issue where a choice could not be selected if the shards were acquired during the selection menu
    • ???? Fixed an issue where a Refugee could offer to duplicate a Legendary or Cursed object, resulting in just losing your shards…
    • Fixed an issue where Magical Objects offered to Refugees when not properly removed from the Inventory when Sun Wukong was transfigured
    • Fixed the fact that no audio or SFX were played when a choice was selected
    [/list]
    • ???? Astral Shrines: Fixed an issue where Wukong could lose all Talents if relearned at the Astral Shrine while transfigured
    • ???? Altar of Heroes: Fixed an issue where resurrected Heroes at the Altar of Heroes would sometimes reappear without a 3D model
    UI
      ???? General: Fixed an issue where the ‘OK’ button was not centered in the ‘Disconnected’ pop-up
    • Status:
    • [list]
    • Fixed an issue where the Curse and Strength status effects were clipping together
    • Fixed an issue where notifications for status effects were stacked together
    [/list]
    • Enemies:
    • [list]
    • Abu Al Jaan: Fixed an issue where Abu Al Jaan’s HP bar remained on the screen after the event timer ran out
    • Melion: Fixed an issue where Melion’s HP bar could appear prematurely on the screen
    [/list]
    • Results Screen:
    • [list]
    • Fixed an issue where Activities in the score details were not displayed for other players in multiplayer
    • Fixed an issue where Activities and Bonuses were not displayed in the Results screen if the count was over 30
    [/list]
    • Ultimates screen selection: Fixed an issue where locked Ultimates were not visible in the selection menu
    • Deathsdoor: Fixed an issue where the player’s revive timer was not displayed after using the last feather available
    CAMERA
    • ???? Observer Mode: Fixed an issue where the camera continues to follow the spectated Hero after getting revived by a teammate
      ???? Epilogue: Fixed an issue where a dead Hero’s camera was placed OOB after the cutscene of defeating Baba Yaga’s Hut
    NETWORK
      General: Fixed an issue where Players’ nicknames would disappear after any loading screen
    • Matchmaking: Fixed an issue where the matchmaking search would dysfunction after a 5 to 10 minute wait
    SKINS
      General: Fixed an issue where players could not select an Outfit if the Host chose a default Outfit
    • Carmilla: Fixed an issue where Blood Vials from Carmilla’s Unleashed Outfits would not display VFX for other players in multiplayer
    • Beowulf: Fixed an issue where Beowulf’s Wyrm would alter to its default skin color for other players in multiplayer when activating the Trait ability
    • The Pied Piper: Fixed an issue where the Pied Piper’s rats' Nightmares Outfit would not be properly displayed to other players in multiplayer
    MISC
      ???? Reroll: Fixed an issue where Rerolls were not usable if the Reroll and Contextual Actions shared the same button
    • ???? Charges: Fixed an issue where multiple abilities (charges) could be triggered if the ability button was held
    • Subtitles: Fixed some subtitles that were inconsistent with the voice-overs for Scarlet and Beowulf
    • ???? Achievement: Fixed the Master of Challenge achievement/trophy that would not unlock

    Social Channels

    Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website - The Passtech Team ????
    Logo for Ravenswatch
    Release:06.04.2023 Genre: Actionspiel Entwickler: Passtech Games Vertrieb: Nacon Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
    Einzelspieler Mehrspieler Koop

    Aktuelle Steam News
    Neue Steam News in der ePrison Datenbank

    Scarlet's Plushie is Here!
    Ravenswatch
    1 Tag 09:14 Community Announcements
    Ravenswatch Hotfix (Crash at launch) - Version 1.2.02
    Ravenswatch
    02.06.25 13:28 Community Announcements
    The Romeo & Juliet free DLC is live!
    Ravenswatch
    27.05.25 08:10 Community Announcements
    Ravenswatch Patch Note (Romeo & Juliet DLC) - Version 1.2.1
    Ravenswatch
    27.05.25 08:10 Community Announcements
    The Romeo & Juliet free DLC (Content Highlights)
    Ravenswatch
    19.05.25 13:11 Community Announcements
    The Romeo & Juliet free DLC releases on May 27!
    Ravenswatch
    16.05.25 08:06 Community Announcements
    Ravenswatch Community Spotlight (April 2025)
    Ravenswatch
    18.04.25 12:16 Community Announcements
    Important news about the Romeo & Juliet free DLC
    Ravenswatch
    27.03.25 09:00 Community Announcements
    Romeo & Juliet will join the Ravenswatch in May! (Reveal Trailer)
    Ravenswatch
    06.03.25 18:15 Community Announcements
    Ravenswatch Patch Note (Lobbies and Crossplay) - Version 1.1.04
    Ravenswatch
    05.03.25 14:30 Community Announcements
    Ravenswatch Community Spotlight (February 2025)
    Ravenswatch
    27.02.25 14:40 Community Announcements
    Ravenswatch Patch Note (Unloading Crash) - Version 1.1.03
    Ravenswatch
    26.02.25 14:05 Community Announcements
    The Nacon Connect is Back!
    Ravenswatch
    26.02.25 13:00 Community Announcements
    Ravenswatch Patch Note (Various Bug Fixes and Stability) - Version 1.1.02
    Ravenswatch
    24.02.25 13:58 Community Announcements
    Ravenswatch Hotfix (Refugees Crash) - Version 1.1.01
    Ravenswatch
    31.01.25 14:03 Community Announcements
    The Nightmares Unleashed Update is live!
    Ravenswatch
    30.01.25 09:06 Community Announcements
    Ravenswatch Patch Note (Nightmares Unleashed Update) - Version 1.1.0
    Ravenswatch
    30.01.25 09:05 Community Announcements
    The Nightmares Unleashed Update releases on January 30th (New date Announcement)
    Ravenswatch
    24.01.25 16:41 Community Announcements
    Important news about the Nightmares Unleashed Update
    Ravenswatch
    20.01.25 16:47 Community Announcements
    The Nightmares Unleashed Update releases on January 23rd (Reveal Date Teaser)
    Ravenswatch
    08.01.25 13:02 Community Announcements
    The Nightmares Unleashed Update (Content Highlights)
    Ravenswatch
    20.12.24 11:04 Community Announcements
    Ravenswatch Patch note (Crash fixes) - Version 1.0.07
    Ravenswatch
    19.12.24 16:03 Community Announcements
    Ravenswatch Community Spotlight (December 2024)
    Ravenswatch
    13.12.24 15:42 Community Announcements
    An inseparable duo will join the Ravenswatch next year!
    Ravenswatch
    05.12.24 15:55 Community Announcements
    Nominate Ravenswatch for the Outstanding Visual Style Steam Award!
    Ravenswatch
    28.11.24 16:54 Community Announcements
    Ravenswatch Patch note (Crossplay) - Version 1.0.06
    Ravenswatch
    28.11.24 09:00 Community Announcements
    Ravenswatch News: November 2024 (Ghoul's Gazette #1)
    Ravenswatch
    21.11.24 10:37 Community Announcements
    Ravenswatch Patch note - Version 1.0.04
    Ravenswatch
    30.10.24 16:13 Community Announcements
    Ravenswatch Post-launch Roadmap and Behind-the-Scenes
    Ravenswatch
    11.10.24 15:33 Community Announcements
    Ravenswatch Hotfix - Version 1.0.03
    Ravenswatch
    04.10.24 07:30 Community Announcements
    Ravenswatch Hotfix - Version 1.0.02
    Ravenswatch
    30.09.24 15:07 Community Announcements
    Ravenswatch 1.0 is out!
    Ravenswatch
    26.09.24 16:07 Community Announcements
    (Early) Ravenswatch Patch Note (Version 1.0) - Version 1.0.0
    Ravenswatch
    24.09.24 12:17 Community Announcements
    One week before Ravenswatch 1.0!
    Ravenswatch
    19.09.24 15:34 Community Announcements
    Ravenswatch 1.0 is coming out September 26th
    Ravenswatch
    22.08.24 07:00 Community Announcements
    Carmilla will join the Ravenswatch in version 1.0!
    Ravenswatch
    20.08.24 15:15 Community Announcements
    Version 1.0 on the way! - Dev Diary #10
    Ravenswatch
    18.07.24 15:27 Community Announcements
    Ravenswatch Hotfix (DX12 Error 0X80070057) - Version 0.17.05
    Ravenswatch
    03.07.24 14:19 Community Announcements
    Ravenswatch Patch note (Economy) - Version 0.17.04
    Ravenswatch
    28.06.24 14:13 Community Announcements
    Ravenswatch Patch note (Voice Chat and Balancing) - Version 0.17.03
    Ravenswatch
    27.06.24 15:05 Community Announcements
    The Madness of the Fall of Avalon update - Dev Diary #09
    Ravenswatch
    31.05.24 16:04 Community Announcements
    Servers are back online! - Ravenswatch
    Ravenswatch
    28.04.24 06:58 Community Announcements
    Ravenswatch Hotfix (Localization, Online fix and Launch Crash) - Version 0.17.02
    Ravenswatch
    25.04.24 14:51 Community Announcements
    Ravenswatch Hotfix (Localization and Multiplayer Crash) - Version 0.17.01
    Ravenswatch
    23.04.24 15:35 Community Announcements
    Update Notice: Translation Delay for Fall of Avalon Update
    Ravenswatch
    22.04.24 17:32 Community Announcements
    The Fall of Avalon Update is live!
    Ravenswatch
    22.04.24 14:00 Community Announcements
    Ravenswatch Patch note - Fall of Avalon Version 0.17.00
    Ravenswatch
    22.04.24 14:00 Community Announcements
    What's coming in the Fall of Avalon Update - Dev Diary #08
    Ravenswatch
    15.04.24 14:01 Community Announcements
    The Fall of Avalon Update will be released on April 22nd!
    Ravenswatch
    10.04.24 17:29 Community Announcements
    Surprise! Triple-i Initiative is here
    Ravenswatch
    28.03.24 17:00 Community Announcements
    The Avalon Update will be released in April 2024 (Reveal Teaser)
    Ravenswatch
    29.02.24 18:38 Community Announcements
    Ravenswatch during Nacon Connect 2024
    Ravenswatch
    29.02.24 11:48 Community Announcements
    Ravenswatch Patch note (Lobby issues) - Version 0.16.03
    Ravenswatch
    22.02.24 15:05 Community Announcements
    Ravenswatch Patch note - Version 0.16.02
    Ravenswatch
    08.02.24 14:29 Community Announcements
    Ravenswatch Hotfix (Disconnections in between Chapters) - Version 0.16.01
    Ravenswatch
    02.02.24 16:23 Community Announcements
    Ravenswatch - Dark Tales Update Livestream (PRE-RECORDED)
    Ravenswatch
    01.02.24 16:51 Community Announcements
    The Dark Tales Update is live!
    Ravenswatch
    01.02.24 16:03 Community Announcements
    Ravenswatch Patch note - Dark Tales Version 0.16.00
    Ravenswatch
    01.02.24 16:03 Community Announcements
    The Dark Tales Update releases on February 1st (Reveal Teaser)
    Ravenswatch
    26.01.24 14:15 Community Announcements
    What's in the Dark Tales Update - Dev Diary #07
    Ravenswatch
    19.01.24 16:16 Community Announcements
    What's in store in 2024 for Ravenswatch? - Dev Diary #06
    Ravenswatch
    18.12.23 15:43 Community Announcements
    Ravenswatch Patch note (Matchmaking) - Version 0.15.03
    Ravenswatch
    14.12.23 09:12 Community Announcements
    Ravenswatch Hotfix (Online) - Version 0.15.02
    Ravenswatch
    23.11.23 16:07 Community Announcements
    Nominate Ravenswatch at the Steam Awards!
    Ravenswatch
    22.11.23 11:20 Community Announcements
    The Sun Wukong Update is live!
    Ravenswatch
    16.11.23 16:01 Community Announcements
    Ravenswatch Patch note - Sun Wukong Version 0.15.01
    Ravenswatch
    16.11.23 16:01 Community Announcements
    What's coming in the Sun Wukong Update - Dev Diary #05
    Ravenswatch
    10.11.23 16:08 Community Announcements
    Sun Wukong will join the Ravenswatch on November 16! (Reveal Teaser)
    Ravenswatch
    08.11.23 15:00 Community Announcements
    Ravenswatch Patch note (Steam Deck issues) - Version 0.14.03
    Ravenswatch
    26.09.23 15:05 Community Announcements
    Ravenswatch Hotfix (Game Difficulty) - Version 0.14.02
    Ravenswatch
    14.09.23 15:04 Community Announcements
    Our latest Update - Dev Diary #04
    Ravenswatch
    13.09.23 16:02 Community Announcements
    The Shores of Storm Island update is live!
    Ravenswatch
    07.09.23 15:02 Community Announcements
    Ravenswatch Patch note - Shores of Storm Island Version 0.14.01
    Ravenswatch
    07.09.23 15:02 Community Announcements
    Shores of Storm Island Experimental Beta branch is live!
    Ravenswatch
    17.08.23 15:00 Community Announcements
    Ravenswatch Patch note - Experimental Beta Version 0.14.00
    Ravenswatch
    17.08.23 15:00 Community Announcements