Watch Merlin's Hero DLC trailer
[p][/p][previewyoutube="O21TaRHAsro;full"][/previewyoutube][p][/p]
TL;DR
[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/42625953/c2a393017f945d33fac5a44587bd3ffd4d864906.png"][/img][/p][p]Because we know our patch notes are lengthy ones, and you probably just want to play, here’s a “too long, didn’t read!” summary just for you:[/p][p] [/p]Free Update
- [p]5 new Magical Objects[/p][/*]
- [p]15+ Reworked and balanced Magical Objects[/p][/*]
- [p]Improved Aggro system[/p][/*]
- [p]Community-requested balancing [/p][/*]
Hero DLC
- [p]Merlin joins the Ravenswatch![/p][list]
- [p]Outstanding Ability kit (9 spells)[/p][/*]
- [p]New Memoirs[/p][/*]
- [p]New Dialogs with other Heroes[/p][/*]
- [p]New Skins[/p][/*]
- [p]New Achievements[/p][/*]
Patch Notes (1.4)
[p][/p][p]???? = Inspired by community reports and suggestions[/p][p][/p][p]Due to major content changes, any existing run in progress has been discarded. Your overall progress has not been affected. Finish your current run before updating the game if you don’t want to lose it! Thank you for your understanding.[/p][p][/p]Free content and features
[p][/p]New Magical Objects and Reworks
[p][img src="https://clan.akamai.steamstatic.com/images/42625953/5c169acf8d988ae859c225ba5e286cb676c01431.png"][/img][/p]- [p align="justify"]New Magical Objects:[/p][list]
- [p align="justify"]Moonstone (Common): DMG+2 for every other Magical Object or Talent referring to DEFENSE[/p][/*]
- [p align="justify"]Cryptic Prophecy (Rare): +1 Star(s) of Fate. DMG +6 for each complete collection of Common or Rare Magical Objects[/p][/*]
- [p align="justify"]Joker Card (Epic): Grants the effects of other card types owned[/p][/*]
- [p align="justify"]Sun Crown (Legendary): Improves the rarity of all Talents already learned and all future Talents once selected[/p][/*]
- [p align="justify"]Devil’s Pocket (Cursed): 50% of collected dream fragments are absorbed by the Devil’s Pocket until it is full (400 required). Once full, increases crit chance by 50% [/p][/*]
- [p align="justify"]Goldilocks Porridge: The base effect and collection effect have been reworked[/p][list]
- [p align="justify"]New effect: Health orb grants 5 SHIELD when picked up[/p][/*]
- [p align="justify"]New collection effect: DMG +30 while a SHIELD is active[/p][/*]
- [p align="justify"]New collection effect: 30% damage dealt ignores enemies’ armor[/p][/*]
- [p align="justify"]New effect: Passively heals 1% Max Health every 5 seconds (previously only out of combat)[/p][/*]
- [p align="justify"]Reduced the cooldown to max every 45 seconds (from 60 seconds)[/p][/*]
- [p align="justify"]Reduced the critical threshold to 40% (from 30%), making the Uncorn Horn proc earlier[/p][/*]
- [p align="justify"]Unicorn Horn now proc on self-hit damage (Carmilla, Sacrificial Idols, Mad Hat…)[/p][/*]
- [p align="justify"]New effect: +1/+2/+3/+4 ARMOR for each Common, Rare, Epic or Legendary Talent[/p][/*]
- [p align="justify"]New collection effect: ULTIMATE deals +40% damage[/p][/*]
- [p align="justify"]New effect: Reduces POWER, SPECIAL, and DEFENSE cooldowns by 20%[/p][/*]
- [p align="justify"]New effect: VITALITY +25. Prevents lethal damage and restores all health instead (once per chapter)[/p][/*]
- [p align="justify"]New effect: DMG +70. Every 60 seconds, inflicts damage equal to 50% of maximum health[/p][/*]
- [p align="justify"]New effect: All current and future Legendary Magical Objects are destroyed. DMG +50 for each object destroyed in this way[/p][/*]
General Adjustments
- [p align="justify"]???? Aggro and Leashing system: Now, enemies will be less inclined to follow you past walls and obstacles, and are more prone to leash due to their distance from their spawn[/p][/*]
- [p align="justify"]???? Magical Objects: Philosopher’s Stone, Excalibur, Ogre Blood, Green Armor, Bloody Mary's Mirror, and Hungry Grass now display the amount of added VITALITY and DAMAGE[/p][/*]
- [p align="justify"]???? Chests: Chests now have at least one guaranteed Rare/Epic Magical Object if they are Yellow/Red. Rerolling the chest does not guarantee a Rare/Epic item.[/p][/*]
- [p align="justify"]???? New Tiles Difficulty: Reduced the difficulty of the Yellow and Red camps from the new tiles added in the Hourglass of Dreams update[/p][/*]
- [p align="justify"]???? Brigid, the White Lady: Decreased the spawning delay of the Brigid, the White Lady’s minions[/p][/*]
- [p align="justify"]???? Charges: Charges now come fully charged when picked up[/p][/*]
- [p align="justify"]???? Mini-Map: [/p][list]
- [p align="justify"]Objects on the ground that were not picked up are now marked on the Mini-Map[/p][/*]
- [p align="justify"]Chests in Mini-Bosses’ dens now have an icon on the Mini-Map [/p][/*]
Heroes improvements, fixes, and balancing
[p][/p]- [p align="justify"]Scarlet[/p][list]
- [p align="justify"]???? In the Belly: The Ultimate ‘In the Belly’ now gives XP when Scarlet-Wolf eats an enemy[/p][p][/p][/*]
- [p align="justify"]???? Unchained Melody: Reduced the timing where The Pied Piper is tied to the animation at the end of the Ultimate ‘Unchained Melody’[/p][/*]
- [p align="justify"]Stimulant Vibes: Fixed an issue where the Talent ‘Stimulant Vibes’ could be stacked with multiple SPECIAL charges[/p][/*]
- [p align="justify"]Giant Rats: Fixed an issue where the effect of the Talent ‘Giant Rats’ was not applied to Rat Kings[/p][/*]
- [p align="justify"]???? Compendium: Night abilities from The Pied Piper can now be consulted in the Compendium[/p][p][/p][/*]
- [p align="justify"]???? Hidden Skin: Fixed an issue where Beowulf’s Hidden Skin could not be unlocked[/p][p][/p][/*]
- [p align="justify"]Ice Clone: Fixed an issue where the timer of the ‘Ice Clone’ Talent was misleading in mutliplayer[/p][p][/p][/*]
- [p align="justify"]Wish of Omnipotence: [/p][list]
- [p align="justify"]Fixed an issue where the Omnipotence status didn’t properly refresh abilities with charges[/p][/*]
- [p align="justify"]Fixed an issue where the Omnipotence status could not correctly stacked[/p][/*]
- [p align="justify"]Laser Lenses: Fixed an issue where dummies’ attacks from the ‘Laser Lenses’ Talent were invisible in multiplayer[/p][/*]
- [p align="justify"]Wisp Ballet: Fixed an issue where the Wisps from the ‘Wisp Ballet’ Ultimate could still explode even if the Ultimate was cancelled before 4 seconds[/p][/*]
- [p align="justify"]???? Thundercloud: Fixed a crash that could occur when using the ‘Thundercloud’ Talent on enemies with the Strength status effect[/p][/*]
- [p align="justify"]Divine Beverage:[/p][list]
- [p align="justify"]Fixed an issue where the Omnipotence status didn’t properly refresh abilities with charges[/p][/*]
- [p align="justify"]Fixed an issue where the Omnipotence status could not correctly stacked[/p][/*]
- [p align="justify"]???? Seductive Provocation: the Talent has been tweaked[/p][list]
- [p align="justify"]New effect: Using DASH without specifying a move direction makes Carmilla seduce up to 2 non-boss enemies in front of her, applying WEAKENED and VULNERABLE to them for 6 seconds[/p][/*]
- [p align="justify"]???? Wild Waltz: Romeo & Juliet are now intangible during their Ultimate ‘Wild Waltz’, instead of simply blocking the attacks[/p][/*]
- [p align="justify"]???? Bullet Ballet: Fixed an issue where Juliet’s Talent ‘Bullet Ballet’ didn’t ricochet her bullets between enemies[/p][/*]
Fixed bugs
[p][/p]General
- [p]???? Jack’s Bean / Keys: Fixed an issue where Jack’s bean and Keys would sometimes disappear after being interacted with[/p][/*]
- [p]???? Crash: Fixed various crashes during Loading screens[/p][/*]
- [p]???? Blacklist: Fixed an issue where the Blacklist feature would not work properly if used during a run[/p][/*]
- [p]???? Network: Fixed an issue where players could not connect after being ‘Ready’ or would be ‘Stuck in Starting’ (PC and consoles)[/p][/*]
- [p]???? Localization: Various localization fixes[/p][p][/p][/*]
Enemies
- [p]Phoenix Eggs: Fixed an issue where the explosion of the Phoenix Eggs was cut in slopes[/p][/*]
- [p]Elite Hook Hog: [/p][list]
- [p]Fixed an issue where blocking attacks from the Elite Hook Hog were not counted for specific Hero quests[/p][/*]
- [p]???? Fixed an issue where a player (Peer) out of range from the Hog’s hook could still be grabbed[/p][/*]
Magical Objects
- [p]???? Unicorn Horn: Fixed an issue where the Unicorn Horn would trigger when a Hero was in Deathdoor or dead[/p][/*]
- [p]???? Thunderstone: Fixed an issue where the collection effect of the Thunderstone sometimes did not trigger[/p][/*]
- [p]Eternal Rose: Fixed an issue where the effect duration would stack if multiple dashes were used[/p][/*]
- [p]????Black Lotus: Fixed misleading text[/p][p][/p][/*]
Merlin Hero DLC
[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/42625953/a859e88ff25ecb26603bd0f89d7af278bd285208.gif"][/img][/p][p][/p][p]Merlin's Hero DLC is now available on Steam, PlayStation, and Xbox for $7,99 / 7,99€ / 6,49£:[/p][p][dynamiclink href="https://store.steampowered.com/app/3607950/Ravenswatch__Merlin/"][/dynamiclink][/p]- [p]Merlin joins the Ravenswatch with a unique set of abilities composed of:[/p][list]
- [p]1 Trait[/p][/*]
- [p]1 Basic Attack[/p][/*]
- [p]9 Abilities bound to POWER, SPECIAL, and DEFENSE[/p][list]
- [p]Nature Spells: Giant Brambles, Starfall, Stone Shield[/p][/*]
- [p]Arcane Spells: Fork of Lightning, Fireball, Frost Orb[/p][/*]
- [p]Sacred Spells: Blessing, Light Nova, Blink[/p][/*]
[p][/p][p]Stay tuned for information on Year 2! This is not "The End..." for Ravenswatch ????[/p][p][/p][p]- The Passtech Team ????[/p]
