[b]What's changed? [/b]
[b]Changes:[/b]
- The [b]time since the last save[/b] is now displayed in the pause screen.
[b]Performance:[/b]
- Reduced time and resources needed at the beginning of the game when[b] loading dependencies[/b]
- Reduced time it takes to [b]open the journal[/b]
- The [b]map screen[/b] will now update gradually after opening it
- The collection will now only be loaded in when you click on the [b]collection button[/b], or your journal was previously closed while looking at the collection
- Improved performance of the [b]pine stick cleanse VFX[/b]
- Improved performance of the [b]chimney smoke VFX[/b]
- Improved performance when[b] switching use items[/b]
- [b]Post Processing [/b]performance optimization
- Implemented distance based [b]animation frame throttling[/b]. Far away characters or animals now play their animations on a lower framerate, reducing load on the GPU
