We’re excited to share that [i]Sands of Aura[/i] is now available on PlayStation 5, Xbox, and Nintendo Switch.
Alongside the console release, this update includes a range of bug fixes as well as several gameplay and balance improvements across all platforms, including PC.
[b]Targeting Assist System[/b] We’ve added a new targeting assist system to improve combat responsiveness and overall feel. This should make engagements more consistent and easier to manage during fast-paced encounters.
[b]Compass UI for Island Exploration[/b] A compass has been added while exploring islands to help with orientation and navigation. Given the game’s elevated camera perspective, landmarks can sometimes be difficult to track, and this addition is intended to make exploration clearer without removing the sense of discovery.
[b]Combat Balance Adjustments[/b] Numerous combat balance changes have been made to improve overall flow, encounter pacing, and build effectiveness.
[b]Economy Adjustments[/b] We’ve made balance changes to the in-game economy to improve progression pacing and overall reward consistency. These changes should also make it easier to experiment with and transition between different builds without feeling overly restricted by resource costs.
Thank you to everyone who has supported [i]Sands of Aura[/i] and helped bring it to this point.
