Whether you're playing on PC or console, you can now explore the world of Smalland together. Build, battle, and brave the wilds as a united tribe, no matter your platform.
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This is a major step forward for Smalland’s multiplayer experience, and we're thrilled to make it easier than ever to play with your friends. Thank you for your continued feedback and support—it helps us improve the game every step of the way.
Additional Fixes
- Repair Totem now triggers correctly when loading a savegame
- Fixed an issue where activating a compendium entry in the character menu could lead to a soft lock
- Fixed an issue causing the dialogue window to automatically close
- Companions will no longer follow you onto the balloon (they now teleport upon arrival)
- Fixed issue where companion resource harvesting dealt no damage
- Fixed Companion UI behavior stance not working properly for clients
- Fixed host occasionally receiving force feedback for the wrong character
- Disabled turrets now deactivate properly when loading a saved game
- Added more server parameters for dedicated servers
- Added new journal entries to track progression to the Forbidden Lands
- Fixed an issue where the stat panel would show the wrong resistance type for armor
- Player actions like attacking and sprinting will now also "uncrouch" the player
- Fixed an item stacking issue in the inventory
- Ammunition can now be stacked into the ammunition equipment slot
- Fixed an issue where occasionally only friends' servers would show in the server browser
- Minor bug fixes