Hotfix Notes
- [p]Fixed an issue where the desert cavern could disappear while inside of it.[/p][/*]
- [p]Fixed entrances to the desert cavern showing as holes in the world.[/p][/*]
- [p]Fixed an issue where resources in the caverns could disappear for clients.[/p][/*]
- [p]Adjusted creature balancing.[/p][/*]
- [p]Fixed dying in the caverns causing a lighting revert for a few seconds.[/p][/*]
- [p]Fixed resonator firing VFX showing twice for clients.[/p][/*]
- [p]Added more environmental dressing to the caverns.[/p][/*]
- [p]Fixed desert/orange chamber appearing invisible from the main tree chamber.[/p][/*]
- [p]Improvements on cavern level streaming to help reduce multiplayer co-op crashes.[/p][/*]
Known Issues (still in progress)
- [p]Lighting in the overlands at night or in cloudy weather.[/p][/*]
- [p]Chairs and beds are currently not usable.[/p][/*]
- [p]Some mushrooms in the caverns lack collision.[/p][/*]
- [p]Spellcasting may not always deal damage for clients.[/p][/*]
- [p]Previously opened crystal walls may appear blocked until you approach them.[/p][/*]