Room / Section detection rewrite

Pathfinding rewrite

Lights system rewrite

Landing Zones

Real-time nebulas for everyone

Ship rotation

The little things

- Two new plants you can grow: Poppy and Cornflower. The products you can harvest from these plants will be used for something special that will be added in the next major update!
- Thin version of walls. Those required some special changes for the lights rendering to look good, but now you can make your colonists hear each other snore. Just think of all the steel plates you’ll save!
- Plan Move tool. Since you can use precision thrusters to move your ship around in the local map, the plan had to become movable as well! You can find the plan move tool in Plan (“L”) radial menu’s second page. Also, when you’re drawing your plan, holding Ctrl + Shift + Alt will let you click and drag the plan to move it immediately.
- Pets can now sleep in Armchairs! (Yes, the raider-leather ones)
- Loading icon will show an animated drone holding a “Wait!” sign instead of a rotating cog. This is probably my favorite change ever.
- Rooms overlay (F9) will show tooltips with contents of each room when you hover the room list.
- Dust storm particles will not show up inside enclosed areas. This is a subtle little graphics change, but a very pleasant one, adding to the immersive experience.
- Flying between galaxies will display FTL trails.
- Pixel Art mode! Go to Settings > Video > Texture Quality and choose “Pixel Art” or “Low Budget Pixel Art” to get a nostalgic retro art style.

Follow the Development
- Official Website: https://stardeusgame.com
- Join Stardeus Discord
- /r/stardeus on Reddit
- @StardeusGame on Twitter
- @dev_spajus on Twitter
- dev_spajus on Twitch (live development streams)