We’re back!
Hello everyone! Sorry for prolonged silence! We’ve been busy working on the game and wanted to make sure that when we come with some news, we’ll be able to keep it going until release, with regular posts, videos and more! That time is now. Today marks the return of monthly Dev Diaries. Dev Diary 3 will focus on the subject of Construction in Starminer. From now on, each Dev Diary will also be accompanied by a cool trailer focused on the subject and a written deep dive with some new screenshots for you to pick apart! We’d also like to encourage you to subscribe and follow our two new channels: On both these channels we’ll release a few shorts and videos every month, giving you more insights into whatever subject the last Dev Diary was about. It means that this month’s focus will be construction and building in Starminer. And probably whatever weird stuff pops up in our Community Manager’s head! For now though, have a look at the Starminer Building trailer and enjoy reading the Dev Diary! [previewyoutube=VHDCRvKaG9E;full][/previewyoutube]Dev Diary 3: Construction
After your storages are full of freshly mined asteroid ore, it is time to refine this ore into metals usable for construction. There are six different types of resources players can mine and refine. These are Iron (Fe), Silicon (Si), Cobalt (Co), Thorium (Th), Water (H20) and Eonite (Eo) - a rare element with a potential to unlock space travel. Resources are also used for repair, upkeep of your colonists (H2O), manufacture of products at factories (nuclear fuel, ordnance, plasma cells) and as a means to earn some credits by trading them at specified locations.


