News Liste Starsiege: Deadzone

Patch Notes - July 13
Starsiege: Deadzone
14.07.23 00:04 Community Announcements
[b]July 13, 2023 Patch Notes [/b] [b]Player progression has been reset! [/b] [b]Queues:[/b] ● Solo and Squad queues will be available for this test. ● Removed player selection of mission difficulty. ● Added system that determines mission difficulty based on player Reputation and XP. ‍ [b]Reputation:[/b] ● Reputation is now gained by looting enemy Dog Tags. ● Picking up an enemy dog tag will instantly consume it and grant reputation ● Picking up a friendly dog tag will place it in your backpack for you to revive your teammates. ● Reputation Screen updated. ‍ [b]Progression:[/b] ● The tutorial is now optional on first time login. * Community Suggestion!‍ ● Progression Track Updated. ‍ [b]Contracts:[/b] ● Daily Contracts updated: ● 2 Daily contracts are given each day, up to 6. ● Daily contracts now can have two tiers. ● Season Contract progression is now gated behind player level. ‍ [b]Vendors:[/b] ● Added level requirements to buy and craft specific item rarities: ● Common items unlocked at level 1 ● Uncommon items unlocked at level 10 ● Rare items unlocked at level 25 ● Epic items unlocked at level 40 ● Legendary items unlocked at level 55 ● Exotic items unlocked at level 70 ‍ [b]Loadouts:[/b] ● Players can now only bring in up to6 of any one item into a match. Note: a stack of an item, for example 3x Health Packs, counts as three items. ● Fixed a bug where exotic enhancements showed at level 0 instead of level 1 at base level. ‍ [b]Weapons:[/b] Cybrid Biter: ● Reduced magazine capacity DMR: ● Reduced damage Handcannon: ● Reduced damage ‍ [b]Abilities: [/b] ● Increased Turret health. Phase Shift: ● Phase Shift will now auto sprint the player.* Community Suggestion!‍ ● Phase Shift is only cancelable with the Evasion Tier 3 Mastery. ● Hologram Decoy now aggros Cybrids. * Community Suggestion!‍ ● Mimic Chest removed. ● Proximity Mine ability added. * Community Suggestion! [b]Masteries:[/b] ● Mastery System Rework: ● Instead of granting abilities, Tier 3 of Masteries grants perks. All abilities now added to the Progression track. * Community Suggestion! ● New Evasion Mastery added. ● Medic 4 mastery changed from 50% to 25% increased Shield Pack use speed. * Community Suggestion! ‍ [b]Passives:[/b] ● Passives added for the Proximity Mine ability.[b] [/b] [b]Map Generation:[/b] ● Added a new Astro Lab to the Luxury Ship. ● Improved lighting in the Beach Room. ● Limited brig security rooms. ● Airlock updated. ● Adjusted door panels. ‍ [b]Cybrids:[/b] ● Added a Laser Construct Cybrid. ● Added a 50% drop chance for death crate for Cybrids ● Elite switchblades have a 100% loot drop chance. [b]General Updates:[/b] ● Quick Sell updated to use CTRL + Right Click. ● Friendly death crates will now always glow gold and enemy death crates will always glow red. * Community Suggestion!‍ ● EMP Barrels now turn off lights and evac portals. * Community Suggestion! ‍ [b]QOL:[/b] ● Ready-up party system added. * Community Suggestion! ● Party members are shown in the lobby. ● Team Muting functionality added to the Escape menu while in a match. ● Ability and Passive notifications updated. ● Added a notification when mastery ability is locked / unlocked as armor changes. ● Drag and drop for the stash is now enabled in the vendors. * Community Suggestion!‍ ● Items will now go to the open stash tab instead of the first when moved from the backpack, bought or crafted. * Community Suggestion!‍ ● Report keybind added to the Team Eliminated screen. * Community Suggestion! ‍ [b]Bug Fixes: [/b] ● Fixed an issue where mouse axis bindings were being computed twice per frame. ● Fixed an issue where Proximity and Party Chat would not work after the first match. ● Fixed an issue where items would not properly clear after being revived twice. ● Fixed an issue where some death crates could not be opened. ● Fixed an issue where grenade kills count for weapon-specific contract progress. ● Fixed an issue where the EMP rifle could increment Sniper Rifle contracts. ● Fixed an issue where the Requiem could increment boarding pistol contracts. ● Fixed an issue where the Headshots with Handcannon or sniper Contract would not properly progress with the Handcannon. ● Fixed an issue where enemy footsteps were doubled. ● Fixed an issue where the reputation bar on the Reputation panel would show an inaccurate percentage. ● Fixed an issue where death crates did not have their correct textures. ● Fixed an issue where the end of match banner would say 'Team Eliminated' if the player had already extracted. ● Fixed an issue where death crates could not be looted if underneath the water in the Beach room. ● Fixed an issue where the damage boost UI would display 'Using Ammo Boost' instead of 'Using Damage Boost.' ● Fixed an issue where the combat decoy would be put on cooldown after failing to activate due to obstruction. ● Fixed an issue where consumables would sometimes display wrong rarity outline when moused over. ● Fixed an issue with interaction sounds not playing when moving consumables into and out of the consumable belt under certain circumstances. ● Fixed an issue where extraction portals could spawn on top of each other. ● Fixed an issue where Cybrids would get blocked by some props. ● Fixed an issue where Hunters could not open doors. ● Fixed an issue where Ambush Cybrids would spawn floating. ● Fixed an issue where players would leave death crates in the Space Bar. ● Fixed bug where rejection SFX would play when equipping ammo if some ammo in the stack was not equipped. ● Fixed an issue where hitscan weapons would not destroy lights. ‍ [b]Known Issues: [/b] ● [b]Vendor unlocks may not properly show in the lobby. [/b] ● Party members may not visually clear from the lobby after leaving the party. ● After returning from a match, party members may show as a placeholder mannequin. ● Enemy and friendly death crates will occasionally not get their proper highlights. ● Friendly death crate icons may not properly show on the minimap. ● Some level reward icons may not show on the level up banner. ● Known inconsistency with extracted items staying in the backpack or going into the stash. ● Known RHI crash! We are continuing to investigate the issue. ‍ ‍
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Release:18.07.2023 Genre: Actionspiel Entwickler: Prophecy Games Vertrieb: Prophecy Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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Patch Notes - July 13
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14.07.23 00:04 Community Announcements