- Starsiege: Deadzone - will focus on short rounds of PvP gameplay.
- Starsiege: Raiders - will focus on a larger scale extraction and progression gameplay.
- Free to Play.
- Release expected in October.
- All players enter a match with minimal equipment (basic weapons).
- Players will find various loot (Weapons, Armor, Consumables) in match from crates and bot drops.
- Bots are relatively easy and the focus is on PvP, with only a few bot types in the match.
- Maps are the current ships and will once more break apart from the outside in using the fog system.
- There are no classes.
- Progression will unlock Abilities and Perks, all players start with 2 abilities and 4 perks so all progression is for alternative playstyles.
- There is no extraction, no stash, no merchants, no missions, no crafting.
- Reputation system will return along with matchmaking.
- Solo and Team Queues will be available.
- Paid access (requires a Founders Pack).
- Test sessions will take place over the next few months to fully develop the game.
- Expected release is estimated to be January 2024 (not guaranteed).
- Large maps with outdoor/indoor space.
- Large variety of PvE Bots including Bosses.
- Large variety of missions.
- Crafting and Merchants similar to the current system.
- Classes (determined by testing).
- Extraction, Inventory, and Loot will be similar to the current systems.
- Solo and Team Queues will be available.
- Players who purchased the Founders Packs (and Season Pass) will get the Founders packs for both games, and the Season Pass for both games. This offer will be available until the release of both games which will then have separate Founder Packs and Season passes.
- All cosmetics bought or earned in one game will be available automatically and for free in the other game through cross-game progression.
- We plan on testing the newest update to Starsiege: Deadzone soon and we aim to do some more testing this weekend.
- Erez will be available for a Q&A to go over these changes and the roadmap soon.
