New update for Strife brings technical improvements, bug fixes and experimental gameplay changes.
Gameplay
- Damage of each Crux's weapon reduced by 50%. [i]We expect this change to make one-sided games end faster, while not affecting matches with evenly matched teams. This is our first experimental change, that is result of discussions on [url=https://discord.gg/BRPB2VSEXB]our Discord[/url]. Experimental balance and gameplay changes are expected to be tweaked or even reverted based on player feedback. Expect more experimental changes like this in future patches.[/i]
Quality of life
- Windows: If either DirectX 9 or DirectX 11 renderer fails to start, game will try to launch the other renderer instead of crashing immediately. [i]This should solve error "CreateDevice() failed" when trying to launch game on Windows for most players.[/i]
- Button for opening item builds menu in-game was renamed to "Builds". [i]This should make its purpose more obvious for new players.[/i]
Bug fixes:
- Scoreboard: [list]
- Now available for Legacy UI.
- Hero tooltips now shos correct information instead of Ace icon and question marks.
- Player name no longer disappear when their hero is dead.
Shoutout to everyone involved in developing or testing the changes for the patch:
- Pad
- The Chiprel
- Kairus
