[b]New Heroes[/b]
[b][u]Pal[/u][/b]
- [b]Trip Beam (Q):[/b] [list]
- Target direction to create a beam of energy.
- If an enemy touches this beam, it triggers - dealing 80/110/140/170 Magic Damage and pushing away all nearby enemies.
- [b]Roll Out (W):[/b] [list]
- Activate to transform, granting increasing movespeed at the cost of reduced turning.
- If you contact an enemy, deals 80/100/120/140 Magic Damage and stuns them for 1.3 seconds.
- Taking damage slows down your movement.
- [b]Infernal Core (E):[/b] [list]
- Activate to begin dealing 25/30/35/40 Magic Damage/sec to nearby enemies.
- Also grants 8/12/16/20 bonus resistance while active.
- Costs 20 mana/sec.
- [b]Energy Reversal (R):[/b] [list]
- Passively reduces incoming damage by 9/12/15%, charging this ability as you take damage.
- Activate to release all stored charges, dealing up to 270/360/450 Magic Damage to enemies around you.
[b][u]Malph[/u][/b]
- [b]Tunnel Bomb (Q):[/b] [list]
- Target direction to fire an underground missile.
- Upon contacting an enemy, deals 65/90/115/140 Magic Damage and applies a minor slow in an area around the target.
- [b]Healing Rations (W):[/b] [list]
- Target ally to grant them a buff which heals them for 140/180/220/260 Health over 6 seconds.
- Provides 20/30/40/50 resistance for the duration.
- [b]Mud Field (E):[/b] [list]
- Target area to create a mud field.
- Enemies caught inside are slowed by 25%, have their attack speed reduced by 10/20/30/40%, and take 10/20/30/40% bonus damage from you.
- [b]The Underground (R):[/b] [list]
- Target location to create a Mole Hole.
- By right-clicking a Mole Hole, you will channel for 1.4 seconds - entering the underground upon completion.
- While underground, you can then target near any Mole Hole to return above ground at that location.
[b]Gameplay & Balance Changes[/b]
[b][u]Eanu[/u][/b]
- [b]Trident Charge (Q):[/b] Bonus magic damage increased from 15/25/35/45 to 20/30/40/50 per charge.
- [b]Breaking Wave (R):[/b] Magic damage increased from 250/300/350 to 300/350/400.
[b][u]Rook[/u][/b]
- [b]Grappling Hook (Q):[/b] Manacost increased from 100 to 115.
- [b]Murder of Crows (E):[/b] Attack speed boost from activating abilities reduced slightly.
[b][u]Trace[/u][/b]
- [b]Boomerang (Q):[/b] Damage now correctly deals 80/95/110/125% of Trace's attack damage (previously 70/85/100/115%).
- [b]Shadowstalk (E):[/b] Bonus damage increased from 40/55/70/85 to 55/70/85/100.
[b][u]Trixie[/u][/b]
- [b]Pot Shot (Q):[/b] Magic damage reduced from 100/125/150/175 to 90/110/130/150.
- [b]Barrel Roll (W):[/b] Shield health reduced from 90/120/150/180 to 80/110/140/170.
[b][u]Vermillion[/u][/b]
- [b]Cheese Shot (Q):[/b] Manacost increased from 90/105/120/135 to 100/115/130/145.
- [b]Dead Eye (E):[/b] Attack range gained from passive reduced from 45/80/115/150 to 35/70/105/140.
[b][u]Vex[/u][/b]
- [b]Orbital Drop (R):[/b] Cooldown reduced from 100/90/80 to 85/75/65 seconds.
[b][u]Zaku[/u][/b]
- [b]Mending Pod (E):[/b] Heal increased from 100/135/170/205 to 125/160/195/230.
