- Fixed items of dead npcs not being discarded with their bodies (this should decrease save duration and size relative to playtime)
- Fixed couple cases of story killing npcs breaking saves
- Fixed errors caused by applying statuses to exploding barrels
- Improved logging in certain critical pathways
- Fixed jumping/glitching up and down of idle npcs
- Fixed lumbering station breaking upon saves at certain stages
- Fixed various other errors invisible to the player
- File verification will now only run once per version update

