Hello Scapers!
We’re thrilled to introduce the [b]DAWN Update[/b] – a milestone packed with new features, improvements, and content that will redefine your TerraScape experience. [previewyoutube=e2ICwpYvUYM;full][/previewyoutube] Here are the highlights:The New "Wetlands" Deck
- Four new buildings bring fresh strategic options to the game.
- New resources unlock exciting possibilities.
- Take on the challenges of the wetlands and help them thrive!
Improved Multiplayer Mode
- [b]Rejoin Function:[/b] Rejoin interrupted games on disconnects.
- [b]Save and Load:[/b] Multiplayer games in Versus and Co-op modes can now be saved and resumed later.
- Multiplayer log to keep track of game progress.
Five Brand-New Scenarios
- Fresh challenges and objectives await you.
- Test your strategic skills on the new maps.
Enhanced Quality of Life Features (QoL)
- Colorable blueprints for greater customization.
- New overlay for better visibility of cliffs.
- Optimized terrain generation for smoother and more detailed maps.
Performance Enhancements
- Performance improvements ensure smoother gameplay.
- No hardware compromises when building large projects or ambitious cities!
Expanded Deck Tree and New Unlock Logic
- In Kingdom Mode, you can now unlock up to [b]three additional deck levels[/b].
- More variety and options for your decks!
- With DAWN, you can now retroactively unlock all decks.
Reworked Early-Game Decks
- At the start of the game, you now have access to [b]four decks[/b] instead of just two.
- More variety and tactics, especially in multiplayer mode!
- Adjusted unlocking logic for decks.
Mac Support Coming Soon
- We are actively testing the Mac version and plan to release it very soon.
Changelog 1.1
- [b]Multiplayer[/b][list]
- Added new Lobby UI.
- Added new Host UI.
- Added Terra preview in Host/Join/Lobby screens.
- Added Event Log in-game.
- Added new setting: Game Progression (accelerates all unlocks during the game).
- Added new setting: No Legendary Cards.
- Added more score targets and Endless Mode.
- Added Save and Load system for Versus and Co-op modes.
- Added Rejoin mechanic for unexpected disconnections.
- Updated Multiplayer in-game UI.
- Added five merged buildings:[list]
- [spoiler]Ropery[/spoiler]
- [spoiler]Sanctuary[/spoiler]
- [spoiler]Henge[/spoiler]
- [spoiler]City Park[/spoiler]
- [spoiler]Pond Farm[/spoiler]
- [spoiler]Herbalist[/spoiler]
- [spoiler]Reed Cutter[/spoiler]
- [spoiler]Peat Digger[/spoiler]
- [spoiler]Rush Weaver[/spoiler]
- Level 3
- Level 5
- Level 8
- Add Megalith
- Add Pond
- Add Clay
- Add Reed
- Add Biome (for all biome types)
- Updated range rewards for all Keep upgrades.
- Adjusted draw chances for more balanced gameplay.
- Reworked and optimized map generation.
- Fixed wrong calculation of the first deck draw.
- Fixed controller issues in the glossary.
- Fixed multiple spawned map transitions.
- Fixed visual glitches on Terra elevations.
- Fixed legendary Contor values.
- Fixed some typos.
- Fixed some Scenario Achievement references.
