Patch 1.2.0.1
- Added new Weekly Challenge type
- Improved CPU performance slightly
- Improved rendering/GPU performance significantly
- Improved Scenario 3 New Sea Land Quest-Flow
- Improved Scenario 9 added Culture as unlockable Deck to prevent the Treasury soft lock
- Improved Tavern influences
- Improved layer order of some ingame panels
- Changed Henge rewards
- Fixed card recycling keybind not working
- Fixed game over check (when target points are configured) in Multiplayer VERSUS; "Last Turn bug"
- Fixed Keep reward icons in Deck Tree panel
- Fixed undo of Fishing Outpost not restoring removed water blockers
- Fixed end screen not appearing when finishing game
- Fixed quests double counting placed special cards
- Fixed wrong biome in puzzle-challenge 'TradeScape'
