Less than three weeks after Update 19, we decided to release one final update to close out the year! This update brings some much requested small changes and balance adjustments, as well as a raft of bug fixes. Thanks to everyone who has played our game, and we'll see you in 2026 with more updates and the v1.0 launch of The Last Starship!
[img src="https://clan.akamai.steamstatic.com/images/42450473/74e7abe0d515e49e29eeba9219b6b78ad8d21258.png"][/img]
Full Change List
[b]Research can be queued[/b]
Any unresearched requirements of a research node are added to the front of the queue
Shift-clicking a research node adds the research node to the back of the current queue, along with its requirements
[b]Improvements to research window[/b]
Better scaling at lower resolutions
Research tree follows the mouse accurately when dragging the view
[b]Rating System revamped:[/b]
The points required for each rank is now pow( Rank/10, 4 ) * 100,000.
This makes the later ranks much more achievable.
The highest rank is 10, requiring 100,000 points. (Previously: 787,320)
New rating: Trade. 1 point for every $1,000 of goods bought or sold
Taking on a Civilian in Survival mode will now award 1 Humanitarian point
SMALL CHANGES
All drones from destroyed ships are now salvageable
Don't autosave when completing interstellar logistics jump
Stargate Window[b] - [/b]Progress bar for each component now shows stock on ship and stock due to be sold
Added confirmation and extra dialogue when cancelling deal with X during the DSI story
Tweaks and improvements to The Final Stand and Boldly Go endscreen
All equipment dropdowns can be searched by text
BUG FIXES
Fixed: Air reprocessor recipe in assembly table not working.
Fixed: Tiddlets part 4 crashing when generating the mission.
Fixed: Scrap metal and processors from destroyed drones not being salvageable.
Issue #365: Cancelling deal with X in DSI has no warning
Issue #578: Tiddlets part 3 crashing when completing a local jump.
Issue #580: Save Game silently fails when the entered name contains an invalid character
Issue #581: Crashes when loading some saves with Interstellar Logistics orders.
Issue #583: Starboard and aft weapon labels were mixed up.
Issue #587: Crew can't run out of oxygen when in spacesuit until first FTL jump
Issue #589: Drones get stuck trying to salvage stranded drones
Issue #590: Items in a ship design affect fabrication price
Issue #595: Sometimes UMC Astral Temptress doesn't turn friendly after call completes
Issue #594: Sector map displaying wrong location, ship failing to FTL
