







- Looks like the button for upgrading all buildings in the building panel just got a brain transplant! Now, it not only tells you how many resources you'll need for the upgrade, but it also serves as a warning system to prevent any unintended consequences. For example, if you try to upgrade water pumps all at once, it will alert you if it will cause a shortage of water. If you try to upgrade all power generators, it will warn you if it will lead to an electricity blackout. Talk about a smart button! But I guess that's what happens when you upgrade your brain.

- The research panel received some restructuring, making it more versatile during the Modern Age and providing earlier unlocking to some perks.
- Health bar indicator for an animal. Now, when the animal is being attacked, you will see a health bar above it, indicating how much health it has left.
- Tooltip for the ministers. Each tooltip displays the list of buildings that particular minister is responsible for.
- Hunted animals will now have an icon above it indicating which animal in particular is being hunted.
- Fixed: Prevented Nuggets from being dropped on top of the Sarlacc hole and being stuck midair
- Fixed: Optimized clouds in order to provide better performance
- Fixed: Unobtanium Extractor on the other planet would continue extracting resources despite resources being completely depleted
- Fixed: Building icons and clouds jitter issue
- Fixed: Error that was breaking the game during Sitting On Powder quest
- Fixed: Sitting On Powder quest always selected the candidate with a green colored background
- Fixed: Missing localization for the Cattle Farm
- Fixed: Blowing up the Nuclear Plant during certain circumstances caused an error that was breaking the game