Heroes,
[p]It’s about time you had some new ways to play the game, right? Soon, you can do just that. We’ve been hard at work to bring you the next mastery, so let’s briefly show you what the upcoming Forge mastery is all about.[/p][p][/p]The Forge Fantasy
[p]As a Forge user, you will be embodying some of the qualities of the god Hephaestus, particularly when it comes to being a crafty blacksmith and inventor. You will be using your divine powers to manipulate your weapons and armor mid-battle, as well as to deploy armed devices. Expect to be particularly tanky when heavily leaning into Forge, with your damage mostly coming not from your yourself, but your devices.[/p][p]In order to use most Forge abilities, you will need to collect the Divine Core resource from enemies, rather than relying only on Energy. This means that some of your Energy budget is free to be used by your other mastery if you build your character right, greatly encouraging synergetic ability usage. As an example, you may use this to enhance your devices with different damage types triggered by your ability usage.[/p][p][/p]Be Unbreakable...
[p]Well, mostly anyway. The Forge mastery will offer you passive and active abilities to increase your armor, resistances and health. Between your core stats and your active abilities, enemies will have a difficult time taking you down. But even beyond that, you will be able to make use of retaliation damage, essentially reflecting a fraction of enemy damage.[/p][p]In essence, while your devices deal with enemies, you will be able to just take it like a champ, and have more than enough time to hit enemies with further abilities.[/p][p][/p]...Or Not
[p]What if you just really want to be a glass cannon, and play into cross-mastery synergies? By adding in devices, you could stay out of trouble, and let these do a lot of the work while you can still unleash your other abilities as normal. No need to focus on the defensive aspects! You could simply pull enemies right into your AoE abilities and devices, without much risk to your own skin.[/p][p][/p]Showcasing Some Abilities
[p]Below are some quick clips to show you some key Forge abilities. Please note this content is still heavily work in progress at the time of writing.[/p]- [p]Blade Trap: a melee turret equipped with blades that spin. It can detonate when destroyed for Fire damage.[/p][/*]
- [p]Infused Blade Trap: Blade Traps can be infused with elemental damages when using matching abilities (lightning in this case).[/p][/*]
- [p]Chains: get over here! Yep.[/p][/*]
- [p]Ironclad: equips a magical armor, significantly strengthening defences, but slowing movement down. Modified with Iron Shards that will strike enemies that hit you.[/p][/*]
