News Liste War Robots

WAR ROBOTS 11.0 UPDATE NOTES
War Robots
07.04.25 14:40 Community Announcements

EVENT: ANNIVERSARY ROCK


The event will start shortly after the update is released on most platforms. Find event tasks and rewards in the Event Hub in the upper-left corner of your main Hangar view.

The 11th anniversary of War Robots is going to be huge:
  • New robots: Lio, Nuo
  • New ultimate robot: Scorpion
  • New weapons: Nanea (Medium), Leinani (Heavy) and G.A.S. (Medium)
  • New ultimate weapon: Havoc
  • New drone: Aopo
  • New pilots: Walter Trommel (Lio, Nuo) and A5H Sk4R5 (Scorpion, Ultimate Scorpion)
  • New turret: Defender System
  • New feature: Event Hub
  • Pilot system rework
  • Clan Task system rework
  • Workshop rework
  • Anniversary Rome
  • Remastered Carrier




Complete the event to earn this collectible Title for your account:

[table]
[table noborder=1]

WARP-FUELED [/tr]
[/table]

Earn another Title by participating in Push battles:

[table]
[table noborder=1]

TRANSPORTER [/tr]
[/table]

Follow our social media during the update for more information and giveaways:



LIO & NUO: NEW ROBOT BUILDS



Nuo and Lio are support robots crafted by SpaceTech which constantly take to the skies to redefine teamwork on the battlefield. Nuo excels in offensive synergy, creating a powerful attacking bond with an ally. Meanwhile, Lio specializes in defensive synergy, establishing a protective bond that boosts mutual durability. While they may not pack massive firepower, these robots shine with the new Nanea and Leinani cannons, which can switch damage types. And with Walter Trommel at the helm, Nuo and Lio gain extra protection. Watch out!



LIO


Walking towards the light

Fortress Link: The robot takes off, gaining several charges of CounterSuppression. If a nearby ally is within your crosshairs, Lio establishes a link with them and also applies several charges of CounterSuppression to them. Each time Lio or the linked ally takes damage, Lio accumulates armor bonuses, which are also transferred to the ally. When the link is broken, the ally loses the armor bonuses, but Lio retains its armor points.



[table]
[table equalcells=1]
Weapon Slots 3x Medium [/tr]
Durability 250,000 [/tr]
Movement Speed 45 km/h [/tr]
Bonus for MK2 Defense Points max. stacks: 10 → 15
Counter Suppression charges: 2 → 3
[/tr]
Bonus for MK3 Defense Points max. stacks: 15 → 25
Counter Suppression charges: 3 → 5
[/tr]
[/table]

The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

NUO


The Dark Twin

Siege Link: The robot takes off, gaining several charges of CounterBlind. If a nearby ally is within your crosshairs, Nuo establishes a link with them and also applies several charges of CounterBlind to them. Each time Nuo or the linked ally deals damage, Nuo accumulates damage bonuses, which are also transferred to the ally. When the link is broken, the ally loses the damage bonuses, but Nuo retains its own damage boost.



[table]
[table equalcells=1]
Weapon Slots 2x Medium, 1x Heavy [/tr]
Durability 190,000 [/tr]
Movement Speed 55 km/h [/tr]
Bonus for MK2 Damage Bonus max. stacks: 10 → 15
Counter Blind charges: 2 → 3
[/tr]
Bonus for MK3 Damage Bonus max. stacks: 15 → 25
Counter Blind charges: 3 → 5
[/tr]
[/table]

The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

NANEA


A swirling whirlwind of destruction.



[table]
[table equalcells=1]
Weapon Slot Medium [/tr]
Special Effect DoT (Kinetic mode), AoE (Energy mode) [/tr]
Damage Type Kinetic / Energy [/tr]
Range 600 m [/tr]
Damage per Particle 1,875 [/tr]
Particles per Shot 1 [/tr]
Shot Interval 0,1 s [/tr]
Ammo 64 [/tr]
Reload Interval 5 s [/tr]
Reload Amount 64 [/tr]
[/table]

The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

LEINANI


A deceptive dance of petals



[table]
[table equalcells=1]
Weapon Slot Heavy [/tr]
Special Effect DoT (Kinetic mode), AoE (Energy mode) [/tr]
Damage Type Kinetic / Energy [/tr]
Range 600 m [/tr]
Damage per Particle 2,625 [/tr]
Particles per Shot 1 [/tr]
Shot Interval 0,1 s [/tr]
Ammo 64 [/tr]
Reload Interval 5 s [/tr]
Reload Amount 64 [/tr]
[/table]

The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

WALTER TROMMEL


Drop the beat, encore

Groove: Upon entering the flying phase, activates Grey Durability defence and repairs the robot and its linked ally every second.

AOPO


All Day, All Night

Twin Gun: The Twin Gun is a miniature copy of the Nanea rifle which was developed especially for Aopo. The switching projectile mechanism makes Twin Gun the universal weapon against all enemies by providing both energy and kinetic damage from one gun.
Cleanse: When your robot receives Defence points or a Damage buff, Aopo also provides it with a Cleanse effect stack.
In air — Armor Plates: Aopo provides extra Durability points while your robot is flying.
On Landing — Aegis: Upon landing, Aopo provides your robot with an Aegis shield that is active while your robot is on the ground.

SCORPION: NEW ULTIMATE BUILD



Harder, Better, Faster, Stronger — Ultimate Scorpion bursts onto the battlefield to bring even more chaos. Just like its predecessor, it's ready to backstab its enemies, but this time with a reduced ability recovery time. However, if the pilot is A5H Sk4R5, you'll have a chance to recover it instantly, if an enemy falls while the ability is recharging. Equipped with three medium weapon slots, the Ultimate Scorpion is the perfect match for Ultimate Havocs. Arm yourself with these devastating shotguns and blast your enemies to smithereens.



ULTIMATE SCORPION


Ouch, it stings!

Backstab: The robot sets up a translocator and teleports behind the enemy, gaining acceleration, activating its defence system and built-in weapon, and inflicting direct damage and DoT. A secondary activation of the ability teleports the robot back to the translocator.

DoT: Inflicts damage over time to the enemy’s hull.

[table]
[table equalcells=1]
Weapon Slots 3x Medium [/tr]
Durability 250,000 [/tr]
Movement Speed 68 km/h [/tr]
Bonus for MK2 Bonus Defense Points when the ability is active (80 → 90)
Reduced ability cooldown (16 → 14 sec)
[/tr]
Bonus for MK3 Bonus Defense Points when the ability is active (90 → 100)
Reduced ability cooldown (14 → 12 sec)
[/tr]
[/table]

The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

ULTIMATE HAVOC


Cry of the Banshee



[table]
[table equalcells=1]
Weapon Slot Medium [/tr]
Special Effect N/A [/tr]
Damage Type Sonic [/tr]
Range 200 m [/tr]
Damage per Particle 3,400 [/tr]
Particles per Shot 7 [/tr]
Shot Interval 0.2 s [/tr]
Ammo 24 [/tr]
Reload Interval 1.25 s [/tr]
Reload Amount 1 [/tr]
[/table]

The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

A5H SK4R5


Who are you, wanderer?

V3N0M R3B00T: Upon activating the ability, the robot gains an Aegis shield for the duration of the teleport. If the pilot destroys an enemy during the ability’s cooldown, it is immediately reset.

OTHER ADDITIONS



G.A.S.


Protection First



The G.A.S., also known as the Generative Aegis System, is a groundbreaking piece of defensive equipment designed for the medium slots on your robots. Engineered by SpaceTech, this state-of-the-art attachment replaces the traditional medium weapon with a regenerative energy shield that ensures unparalleled protection on the battlefield, including defending your robots from AoE damage.

DEFENDER SYSTEM


Not on my watch!

Provides a certain amount of Defence Points to a friendly target.

EVENT HUB



The Event Hub provides all the essential details about the ongoing event. You’ll find it in the upper-left corner of your main hangar view.

With the Hub, we're also introducing Event Points — your key to tracking progress and unlocking extra rewards. Earn them through Operations and certain other sources.

  • Visit the Daily Rewards tab for bonus gifts at the start of each event.
  • Check the Event Tasks tab to claim additional rewards after collecting Event Points.
  • Unlock the Event Pass in the Extra Rewards tab to gain more Data Pads and accelerate your progress.


PILOT SYSTEM REWORK



We're updating the Pilot system to make it more consistent with other elements of the game. Here are the key changes:

  • Pilots now have Tiers.
  • Ordinary Pilots are being converted into a collectible Tier 1 pilot. This won’t affect their levels or skills, but their portraits and bios will be replaced with a unified Tier 1 version. Legendary Pilots remain unchanged.
  • The Training Center is now accessible directly from the pilot slot on robots.
  • The updated UI features a card view and allows for dismissing multiple Pilots at once.
  • New Pilots are being introduced for some classic robots.


Each Legendary Pilot is assigned a tier based on the robot or weapon that benefits from their special skill. Since Ordinary Pilots lack special skills, they are all classified as Tier 1. However, to acknowledge their previous status, their converted version will have a unique appearance. This legacy Tier 1 portrait will only be available during the transition to the new system.



These new Pilots will become available in the Training Center later during 11.0:

  • Iji Rime | Endurance: Gareth, Galahad and Lancelot have stronger physical shields while their abilities are active.
  • Johan Cooper | Spot-on Expertise: Jesse, Doc and Butch have their weapon damage temporarily increased after activating their abilities.
  • Michael Dupont | Against All: Raijin and Rhino have bonus Defence Points while their abilities are active.
  • Vit Rage | Overdrive: Carnage recharges its ability faster.
  • Barbara Steinmann | Vulture's Eye: Fujin deals increased weapon damage while its ability is active.
  • Aisha Ortega | Under the Veil: Ao Qin gains Stealth temporarily after activating its ability.
  • Daniel Kavanagh | Solid Body: Weyland has an Aegis shield while its ability is active.
  • Rita Po | Soft Spot: Fury’s shots ignore energy shields.
  • Egorus Gafidos | True Sight: Leo gets a built-in Quantum Radar.
  • Sophie Kovač | Second Wind: Natasha gets a huge amount of temporary Defense Points when its Durability falls to a critical level.


WORKSHOP REWORK



The new Workshop allows free production of components and features a cleaner interface.

There are a maximum of three production slots. A production cycle lasts for 24 hours regardless of the component type. You can collect accumulated components at any time without waiting for production to end. After 24 hours, the slot stops generating components, and you can load it with a new production task. Using the Ad button gives you bonus components of the selected type without affecting ongoing production.



These items will become available in the Workshop later during 11.0:

  • Mars
  • Angler
  • Imugi
  • Hwanje
  • Yeoje
  • Daeja


NEW CLAN TASKS



A new type of Task will be introduced during this update. Unlike the previous Clan Tasks, the new weekly challenges track the progress of all clan members, requiring a collective effort to complete. Once the task is finished, the reward is granted to each member of the clan, with all members receiving equal rewards.

Note: You must be a member of a clan for at least 7 days before you can start receiving its Clan Tasks.

ANNIVERSARY ROME



Rome is ready to celebrate!









REMASTERED CARRIER



Sunsets on the Carrier become even more magnificent.









TECHNICAL FIXES



  • Fixed Defense Points provided by Bifrost's Radiant Veil ability being susceptible to Defense Mitigation (e.g., the penetration effect of Titan weapons).
  • Fixed the "Claim All" button being displayed in the Operations menu even when there were no rewards to claim.
  • Fixed the "!" notification being displayed on the Operations button in Hangar and on Operation tabs even when there were no rewards to claim.
  • Fixed minor visual bugs affecting the Operations menu.
  • Fixed an issue that caused robot Specializations to display incorrectly in the Store.
  • Fixed various server-side issues affecting connection to matches and squad creation.
Logo for War Robots
Release:05.04.2018 Genre: Actionspiel Entwickler: Pixonic Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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