BALANCE
- Reworked all campaign difficulties
- Added a new campaign difficulty
- Heavy Gunner Door Delay reduced from 1:30 to 1:10
- Gas Pip damage reduced from 2 per tick to 1
- Gas Pip damage tick interval increased from 1.75 to 1.65
- Increased frequency of Warpips as rewards in all territories
- Renamed Mercenary to Pip Recruit
- Removed Recruit from Arms Dealer
UI
- Decreased the size of the slide out health bar tray at the top of the screen so it obscures less of the field
LANGUAGE
- Updated all language terms
BUGS
- Fixed a rare issue where snipers would still block units when deployed
- Fixed dogs sometimes do not despawn when at the baseline
- Overall pathing improvements