Patch 0.2.4.0
Patch NotesGeneral
- You can now craft multiple Gloomstones and Imbuements at once.
- Pause menu now displays the correct scaled power level.
- Store Bundle thumbnails will no longer show only one item on the featured page.
- Added a Fast Travel flyout menu, which is a list of unlocked Signal Fires to choose from. This can be accessed from any zone map.
- The Character Menu now has a new visual presentation, including detailed tooltips for Character Stats.
Performance
- Added Performance and Quality modes in graphic settings for Console
- Shaders are now pre-loaded when the game starts.
- Continued performance improvements to both Skylight and The Highlands.
- Various improvements to how the inventory loads and replicated across servers.
- The character menu has been reworked resulting in improved performance through menus.
- The game will now default to Medium settings on first launch (this will not effect current users, only users starting the game for the first time).
Wayfinders & Weapons
- We have introduced a new system for soft targeting which will increase responsiveness to the direction the player is inputting. This should reduce cases where nearby but off-target enemies are selected over enemies which are on-target but further away.
- Art of War passive now stacks properly on Warmasters, regardless of the weapon type you are using.
- Abilities that consume all momentum give 1, 2, or 3 stacks of Art of War depending on ability level.
- The healing effect from Bloodsong's ability Wheel of Pain now scales with both Weapon Power and Ability Power, in-line with other weapon ability effects.
- Fixed an issue that caused Grim Harvest's ability Bone Geyser to scale entirely with Ability Power. It now scales evenly with both Ability Power and Weapon Power, bringing it in-line with other weapon abilities.
- Hellswarm’s ability Volcano has been improved.. again!
- First off, we’ve swapped the budgets for Resilience and Weapon Power, so Hellswarm will now have much more Weapon Power than before.
- Fixed a bug with Umbros where the Resilience and Weapon Power budgets were swapped.
- Bloodsong's ability Wheel of Pain now causes guard-broken enemies to stagger on hit.
- Tooth and Claw's ability Shredder Toss should no longer fail to find valid targets.
- Tooth and Claw's ability Shredder Toss should no longer bounce off Silo's clones.
Echoes
- Beastmaster Echo
- Grand Deceiver Maras Echo will now only trigger if an enemy is close enough to be pulled into the vortex.
- Ryv’n Echo can now be charged during its cooldown, allowing you to instantly unleash the damage proc once the cooldown is over.
- Added Power Ratings for Abominus and Plunderfool Echoes.
World
- Reaver Woods Lost Zones now have bespoke encounters.
- Shrouded Woods will have a lot more beast encounters.
- The Bone Orchard will feature more Reavers
- The Hollow Heart will feature more Hollow Ones.
- Willow Witch - Crow Storm speed reduced.
- Willow Witch - Crow Storm damage reduced by half per tick.
- Heart Ripper should now spawn with the correct amount of HP.
- Snowlings will no longer default into fleeing behavior.
- Increased the level of the Ice Lancers in the Highlands to 20.
- Added an additional loot island to the hidden Heroic mode of Gloom Tears in the Highlands.
Progression
- Accessory drop rates from large chests increased from 1 in 6 to 1 in 3
- Epic Accessory drops from Bosses have been increased.
- Chance that an accessory will be rare reduced from 91.5% to 60%
- Chance that an accessory will be epic increased from 8.5% to 40%
- Mutated Accessories should now drop at content level.
- Consumables have been added to the chest loot table.
- Added the Metal Bell trinket to the Helper Coin shop.
Mutators
Added an invulnerability that is applied to the player only during full dialogue takeovers.Bug Fixes General
- Fixed an issue where Accessories would sometimes reset after traveling.
- Fixed Dyes not appearing in the Style tab of the Helper Coin shop.
- Fixed Senja’s Eventide Hat not displaying correctly.
- Updated interact ranges for housing items.
- Fixed an issue where players would get stuck on a Please Wait prompt when purchasing items from the store.
- Improved the functionality of all interacts across the game.
- Fixed an issue where Gloom Dagger visuals would overlap.
- Fixed an issue where sound would continuously play after leveling up a weapons affinity.
- Fixed an issue where the language setting could not be changed for some players.
- Fixed an issue where players would get kicked for inactivity while selling to Venge.
- Selecting “No” to try another character at the end of the tutorial should no longer crash the game.
- Fixed some SFX channels having a higher volume than intended.
- Fixed various issues causing hitches when opening the Accessory Inventory.
- Fixed various localization issues.
- Fixed an issue where Players could disconnect for inactivity while navigating character menus
- Fixed an issue where the Trickster's Character model could be moved by Parrying near him with Dual Daggers
- Fixed an issue causing party leader to be left in perpetual matchmaking after using Gather Party Feature
UI
- Character, Fast Travel, and Settings menus have received visual updates.
- Imbuements and Gloomstones can now be crafted in amounts greater than 1.
- Fixed an issue where Signal Fires would display the incorrect state on the map.
- Fixed an issue where “Failed to add friend” would persist on screen.
- Fixed an issue where players couldn’t abandon Jobs using a mouse.
- Fixed an issue where the Gloom Collapse Torch UI would be inaccurate.
- Fixed an issue where players could use XP scrolls at max level.
- Fixed overflowing descriptions for some Rush Echoes.
- Fixed the Mushroom Masher buff not refreshing on the buff tray.
- Fixed an issue where the ability unlock icon would persist after switching characters.
- Fixed an issue where the Dual Striker 1 point flourish was not correctly refreshing.
- Fixed an issue where the “Sort By” feature would fail to work as intended.
- Fixed an issue where Players could not Awaken a Wayfinder via Awakening Stone on controller
- Fixed an issue where Incorrect character portrait could be shown in Affinity menu
Quests
- Fixed an issue where players could not progress the “Birds of a Feather” quest.
- Fixed inconsistent objective markers during the quest “No Better Friend”
- Fixed typos in some Jobs.
- Added Reward Tower XP to Jobs summary.
- Added missing objective markers for various quests and jobs.
- Fixed some Trickster events not progress the “Reaver Reconnaissance” Job.
- Fixed various issues where some jobs could be completed without meeting the criteria.
- Fixed various issues where certain enemies weren’t counting towards Jobs that they should have.
- Fixed the mismatched bonus point values for Jobs in the quest log.
- Fixed an issue causing players to get kicked after claiming the bonus reward from the Job board.
- Fixed an issue where Jobs would fail to populate on the board
- World
- Fixed an issue where Ziplines would not display as intended.
- Mass Deception chests should now all start with the correct visual state.
- Fixed an issue where some deceivers from the Mass Deception event would vanish.
- Fixed an issue where enemies would fall through the ice in Highlands.
Mutators
- Mutator effects should now stop when an activity is completed.
- Gloom Collapse Torch behavior should now be more consistent.
- Reduced how much Overgrowth was healing bosses.
- The brambles spawned by Gloomshroud will no longer block AI movement.
- Enemies resurrected by Phoenix Eggs will now reset along with the Hunt on a party wipe.
- Fixed a Loading screen crash associated with Reaver Woods and Gloom Shroud Mutator
Enemy Combat
- Fixed an issue where Commander Creeds charge attack would deal no damage.
- Fixed an issue where Commander Creeds slash attack would deal no damage.
- Fixed an issue where the exploding chests in the Grand Deceiver hunt would not spawn after a party wipe.
- Fixed an issue where Night’s Maw burrow attack warning would not display.
- Fixed an issue where the Beastmaster would stay targeted on a downed player.
- Fixed an issue where Night’s Maw would lose its collision.
- Fixed an issue where Night’s Maw would become unresponsive.
- Fixed an issue where players backfilling into Dread Legion could cause phases to fail to progress.
- Fixed an issue where Frosthunters would become immune.
- Fixed an issue where AI would enter panic evade behavior at inappropriate times.
- Fixed an issue where attacks from Archon Remnants and Codex Sages would not deal damage.
- Fixed an issue where the Seer’s projectile would never miss the player.
- Fixed an issue where the Icy Turtlesaur attacks would not deal damage.
- Fixed an issue where the Beastmaster would fail to summon his beasts properly.
- Fixed an issue causing Hunt Boss health to reset when a player self revives using Phoenix Oil.
- Fixed an issue causing an extra model of Hunt Bosses to appear during Hunts.
- Fixed an issue causing Maras to leash during his hunt
