Embark upon the Omenroad!
We have been hard at work at bringing you a [i][b]new campaign[/b][/i] and a [i][b]new gameplay mode![/b][/i] And a [i][b]huge[/b][/i] thank you to all of our beta testers who have been helping us polish the Omenroad for the best experience possible. [url=https://store.steampowered.com/app/2935580/Wildermyth__Omenroad/?beta=0]Wishlist it Now![/url] We'll be sharing more as release approaches.Also, New Pins! :)
We turned some of Wildermyth's most popular pets into pins! You can now upgrade your accessories with a Critter, Fire Chicken, Shadow Cat, or Avenger Rabbit! Get your own [url=https://worldwalker-games.myshopify.com]here[/url]
Wildermyth: Omenroad
The Omenroad DLC gives you a new way to play Wildermyth. For the [i]fighters[/i], we have a roguelike tactical [b]challenge mode[/b] with progression across runs. And for the [i]lovers[/i], we have [i]A Walk in the Unlight[/i], a [b]huge new story campaign[/b] that uses the Omenroad format to take your heroes past the edge of the Yondering Lands and into worlds beyond.
Challenge Modes
Legacy Heroes and Greenhorns alike run a gauntlet of battles, each increasing in difficulty. A node map replaces the Overland map and your party chooses a path by following your appetite for risk and reward.
Transformations, pets, and other rewards are present within the fights themselves, making it a tactical choice which ones to pick up. As a challenge mode, Omenroad runs don’t take place within a larger story and you won’t encounter random story events.
At the end of a run, promote your favorite heroes and bring them back into the base game. In between runs, increase Peril for more of a challenge and equip Odes to make your party stronger.
You’ll get:
- 20 new boss fights
- 20 new unlockable artifacts and augments
- New Shadow spirit and Shadow weapons to discover in both Omenroad and the base game
- 75 new battle maps with new objectives
- A “Wall of Fame” with twelve challenge-based titles for heroes to earn
- And for those hungry for another Wildermyth campaign…
You Are Invited to the Neverbefore Ball!
Our new campaign uses the Omenroad format to tell a Wildermyth story, following two adventurers into Netherflare, the land of the lost. There they encounter faces both fresh and familiar, crossing the phantom-lands of a thousand Yonderings to arrive at a mystical ballroom in a dragon’s castle. As in the challenge modes, a node map will replace the Overland map and no random story events will occur. Instead, all the stories you’ll encounter have been written specifically for this campaign, making it our [b]most extensively written campaign[/b], by [i]far[/i]. Expect to find:- A sprawling story that touches on the lore of all our previous campaigns
- A new biome: Netherflare!
- More than 25 new battle maps!
Come see what weird wonders will upend you, and who might wander at your side, as you take [i]A Walk in the Unlight[/i].