Upcoming Patch for Anno 117: Pax Romana
[p]As we mentioned last week, we’re planning on releasing Patch 1.3 mid-December on all platforms. It will include many fixes for various aspects of the game. Find a few highlighted below, the full patch notes will be available early next week.[/p]- [p]Addressing several causes for crashes[/p][/*]
- [p]Fixing various causes for multiplayer desyncs and connection issues during loading of multiplayer games[/p][/*]
- [p]Fixing an issue with the game running very slowly when large number of ships or land units built across all players[/p][/*]
- [p]Fixing an issue with the game running very slowly when rivals trigger festivals under specific circumstances[/p][/*]
- [p]Fixing an issue with the benchmark stuttering regardless of PC performance[/p][/*]
- [p]Fixing needs unlocked via research (beer, garum) being consumed even without completed research[/p][/*]
- [p]Making sure Caeso is correctly spawning on the map[/p][/*]
- [p]Fixing an issue that prevented blueprints of slot buildings (mountains, rivers, marshes) from being upgraded[/p][/*]
- [p]Adding the player logo on the sails of the ships[/p][/*]
- [p]Fixing an issue that removed access to Ceres, Mars and Neptune when the Hall of Fame was disabled or the player lost access to it during gameplay[/p][/*]
Crossplay
[p]As announced previously, we deployed a hotfix in late November to address some desync issues affecting the multiplayer mode. While we had temporarily disabled crossplay due to the staggered release of the patch, crossplay is now again possible between PC and PlayStation 5.[/p][p]Unfortunately, the hotfix had to be postponed on Xbox Series X|S and will instead be deployed together with Patch 1.3 in mid-December. We will then also reactivate crossplay for our players on Xbox.[/p][p][/p]Bug Reporter
[p]We know we’ve mentioned this quite a few times already, but we just want to make sure that this info reaches as many people as possible, especially if you’re new to the Anno Community and still learning about our processes and so on.[/p][p]Our Bug Reporter is up and running, and it’s the place for you if you would like to:[/p]- [p]Report any bug/issue you’re running into[/p][/*]
- [p]Get an overview of the issues we’re currently working on and their status[/p][/*]
- [p]Upvote any reported issues to give us a better overview of the impact of the issue[/p][/*]
Upcoming livestreams
[p]Now for the fun part: livestreams! Here’s reminder for our two upcoming livestreams from the Ubisoft Mainz studio:[/p]- [p]3rd December: a special edition GERMAN livestream with Oliver, Community Developer, Manuel, Creative Director, Christoph, Senior Producer, and Thomas, Technical Director[/p][/*]
- [p]10th December: livestream on the topics music and sound. We know how much you LOVE the Anno soundtrack, so we decided to bring the Audio Team to you![/p][/*]
