Highlights
- [p]Adjustments to the prices of many goods[/p][/*]
- [p]Increased likeliness and intensity of Major Incidents[/p][/*]
- [p]Fixed issue related to global religion buffs[/p][/*]
- [p]Fixed several causes for crashes and desyncs[/p][/*]
Balancing
- [p]The base prices of many goods were adjusted (mostly increased), resulting in higher buying and selling prices[/p][list]
- [p]Consumption was accordingly also very slightly decreased for some goods[/p][/*]
- [p]Difficult and aggressive rivals are now more likely to declare war on the player[/p][list]
- [p]We have adjusted multiple behaviour reasons to make it more likely for rivals to start wars, including the smaller feuds[/p][/*]
- [p]Specifically Neferneru and Concordia are now also more likely to ally against the player[/p][/*]
- [p]The intention is to provide more challenge for players seeking it[/p][/*]
- [p]Increased number of rioters to be defeated (Riots), increased number of people to be evacuated (Fire), increased number of sick people to be picked up (Plague)[/p][/*]
- [p]Additionally, taking any such actions (defeating rioters, etc.) reduces the incident by only 1min each now[/p][/*]
Bug Fixes
General
- [p]Fixed various crashes, for example:[/p][list]
- [p]Fixed crashes related to moving or destroying aqueducts[/p][/*]
- [p]Fixed an issue with the benchmark crashing for some players[/p][/*]
- [p]Fixed occasional crashes during mod loading related to the use of options[/p][/*]
- [p]Fixed desyncs related to crossplay between PS5 and other platforms[/p][/*]
- [p]issues with Concordia’s headscarf[/p][/*]
- [p]a visible renderline on Julia’s forehead[/p][/*]
UI
- [p]Added warning messages on start-up when the game lacks permission to save the game in the savegame folder[/p][list]
- [p]This is a Windows folder access problem, please refer to official Windows documentation on how to give applications writing access to specific folders[/p][/*]
Quest, Campaign & Text
- [p]Fixed an issue with the “The Missing Shipment” quest remaining active after completion[/p][/*]
- [p]Fixed an issue in the campaign that would result in the player not receiving a ship in Albion when sending multiple ships at the end of Part 1[/p][/*]
- [p]Improved various parts of the localization, for example:[/p][list]
- [p]Fixed a spelling mistake in the Trading Pier help menu[/p][/*]
- [p]Fixed some missing translations for the “Dominus Racing Stallions” quest[/p][/*]
