- Building highlights, name tags and status are now added displaying allocated employees, administrators and active projects
- Introduced cinematic view of each constructed facility
- Multiple enhancements of the exterior looks of the Main buildings
- Production industrial quarter with 12 surrounding Facilities have now been now finalized!
- Reverse-Engineering mechanics is now unlocked!
- LK2 and A7V tanks are now available for disassembly
- Various German tank components are now unlocked via Reverse-Engineering to experiment with
- Major enhancements to lighting inside the buildings
- A new “blue-print” shader is added, differentiating components that have been engineered from the “draft” ones
- A new “alloy” shader is added, visualizing selected “alloy type”
- Enhanced tooltips with numerical information
- Possibility to create hybrid “German/British” tank design!
- WIP version of Design Defects mechanics and their amendment
- Possibility to paint your tanks including camouflage patterns
- Possibility to seal turret, gun and machinegun mounting points
- Enhanced tooltips with numerical information
- You can now Test-Drive your own Tanks!
- Further improvement to HUD
- Animated Weapon selector for MG’s
- Further performance optimization
