- Servers Locked: Thursday, February 7th at 8 AM Central [/*]
- Service Downtime: Approximately 1 hour[/*]

- Adjustments have been made to ELO & Matchmaking in order to better align players of similar rating. We have also reset everyone's ELO to start fresh and create better overall matchmaking moving forward.[/*]
- Additional cosmetic items have had their names slightly adjusted to better represent the look of the cosmetic.[/*]
- Removed the +1 Health Potion grant on the Health Potion Revive Talent. [/*]
- Grael Cage Refund Charge talent has been changed.[/*]
- Grael Cage will now receive increased health based on the number of enemies caught in it up to a max of 4.[/*]
- Capturing Heroes in a Grael Cage will no longer grant a refund.[/*]
- Grael Cage warning will now more appropriately line up with other warnings in the game to allow players to more easily dodge through it to avoid capture.[/*]
- Aethyr Coil will be updated with a handful of adjustments.[/*]
- Updated the Free Weekly Rotation behind the scenes so that it will accurately display the proper free class rotation moving forward.[/*]
- Veil Demon rewards for quick wins are currently not awarding an appropriate amount of Gold and XP [/*]
- Frenzied Shambler is not affected by some Red and Blue gems.[/*]
- Attack clip 50% increase talent does not work on hedge classes.[/*]
- Demon Hunter Ultimate, Siphoning Skull, stun effect sometimes does not persist for the entire duration.[/*]
- The overhead vfx indicator showing when a player is the target of the Satyr Lich's Deathtouch sometimes does not appear, resulting in sudden spike damage without warning.[/*]
- You currently cannot purchase 2 of the same type of gem.[/*]
- Some Prismatic gems balance values are in progress. [/*]
- Kikimora Fiend's abilities balance values are in progress. [/*]
- Pain Conduit and Translocate's skilled play bonuses health threshold requirement is lower than intended.[/*]
- Players may get caught in a longer load screen than expected when starting a match, and can hear a match starting in the background. This cannot be fixed by reconnecting, but the player will eventually connect within a few minutes.[/*]
- The Veil Demon model can sometimes appear to throw itself out of the world upon possession. [/*]
- The Veil Demon can sometimes lose all collision after reconnecting to a game.[/*]
- Some abilities are not tracking their score correctly on the in mission stat board, resulting in displaying lower than actual stat numbers.[/*]
- Equipping Rapid Fire Clip on another class or slots prevents it from recharging.[/*]