- Servers Open: Saturday, Jan 12th at 9 AM Central[/*]
- Servers Close: Sunday, Jan 13th at 11 PM Central[/*]
- here/How do I purchase QC Points?[/*]
- ait, this is Alpha. Isn’t everything going to be wiped after this last test?[/*]
- ow that QC Points are in the game, does this mean Breach will have pay-to-win items?[/*]
- had a problem with my QC Points purchase / I bought something with QC Points and didn’t receive it - what can I do?[/*]
- an I gift QC Points to a friend?[/*]

- Necromancer's Shamblers will no longer block you or your allies movement[/*]
- We've removed motion blur from the game![/*]
- Updated the Shop with numerous new items, and even icons to help tell each one apart[/*]
- Guard's damage received increased from 50% to 75%.[/*]
- Resolute Block's duration reduced from 4s to 2s.[/*]
- Missions will now award Gem Shards instead of a random Gem. So that you can use the shards combined with gold to purchase the gem of your choice. [/*]
- Added in a new Elite monster - Stone Togor. Stone Togor is now the default elite monster in Kiev, replacing the Komainu Annihilator.[/*]
- Increased Ra's Solar Beam damage and decreased Solar Blast (stage mechanic) frequency.[/*]
- Added a bunch more sound effects, VO, and updated some older temporary sounds.[/*]
- Spell tooltips will now display spell categories. So that you can more easily recognize which gems and effects affect a spell.[/*]
- Updated Anubis' "Soul Blast" attack with a new name (used to be Sandblast) and it's now a free-aim projectile blast.[/*]
- Updated various Veil Demon abilities Aethyr Coil, Burning Soul, Inspiring Presence, Pain Conduit, Shadow Soul, and Veil Rift to provide better balance and correct bugs observed in previous tests.[/*]
- Fixed the issue of a Dark Mage Bot appearing in the Safehouse. If you see him, please let us know.[/*]
- Added New Daily Quests and a New Quest Chain[/*]
- Gems can now be removed instead of only replaced.[/*]
- Kikimora Fiend's Bewitch has been redesigned. It is now named Entangle and drops a totem that pulls the target player to the totem. Allowing the Kikimora to move freely during the effect.[/*]
- Please note that if you're trying to purchase QC Points, you need to enable the Steam Overlay, otherwise it will not work.[/*]
- Some UI elements may overlap each other in lower resolutions.[/*]
- Bonus AoE Damage gems do not work with some abilities. For examples: Cerberus Inferno, Sacrifice, Vortex Slug, Shards of Cerberus, Cerberus Core.[/*]
- Frienzied Shambler is not affected by some Red and Blue gems.[/*]
- Attack clip 50% increase talent does not work on hedge classes.[/*]
- Custom controller bindings may not persist in Options.[/*]
- We are still working on adding key rebinding for movement controls, and other aspects of the core game.[/*]
- Some Prismatic gems balance values are in progress. [/*]
- Kikimora Fiend's abilities balance values are in progress. [/*]
- Pain Conduit and Translocate's skilled play bonuses health threshold requirement is lower than intended.[/*]
- Controller support has been adjusted, but the "F" command may still be shown for "Interact" - Please use "D-Pad Right" by default if you see "F".[/*]
- Players may get caught in a longer load screen than expected when starting a match, and can hear a match starting in the background. This cannot be fixed by reconnecting, but the player will eventually connect within a few minutes.[/*]
- The Veil Demon model can sometimes appear to throw itself out of the world upon possession. [/*]
- The Veil Demon can sometimes lose all collision after reconnecting to a game.[/*]
- Some abilities are not tracking their score correctly on the in mission stat board, resulting in displaying lower than actual stat numbers.[/*]