Nature painting is here!
You can now access the nature painting mode from the Terrain tool! This is the last missing piece, you can finally bring your environments to its final form!!! Use it to paint nature props such as trees, stones (or mushrooms) across your map. You may select as many of them as you wish to paint them in one go. Use a bigger radius to make props spawn randomly within the brush or instead go for a smaller one to finely select where you want to place that one pine tree! Brush intensity values also control the rate at which props will be placed.



Improved Translations
We heard you loud and clear! Its about time we finally updated some of the text translations. We worked with professional translators for the French and Deutsch texts! That means no more typos (hopefully....not until our programmers had new text tooltips...)YAY!
Usability and Quality of life changes
Other than adding new features to the game, usability is our top priority right now! We know Chronos Builder is not as simple to use as we'd like it to be. That's why we worked hard to solve this as soon as possible! Here are some of the changes you'll get to experience with the latest update: - Advanced and Simplified autobuilder modes: We added two distinct autobuilder modes to let you choose how in depth you want to go with your procedural building! The simplified mode only asks that you select the setting, environment and type of room you want to create, while the advanced mode is the one you are already familiar with that lets you choose the floor, wall, pillar and room props.




