0. - Surprise Intermission: The future of Chronos Builder

1. - New Eastern Setting assets in version 1.3.0!
The new Eastern setting assets have arrived! This one was the last stretch goal unlocked but we decided to give it a bump in priority and finish it ahead of the rest because we were super excited to see how the Community would mix and match it with other settings.



2. - Item editing 2.0 is here!
The new item editing system lets you Rotate, Scale and Move items all in one click without the need to switch between modes. It feels far more intuitive and responsive to use.


3. - Water? Inside my grid?? New Terraforming features
You read that right! I bet this one is a bit of a surprise as we didnt talk about it in the latest update!! Those who have been more tuned to our socials got to see a preview a few days ago and probably saw it coming ????.


New Liquid Options:
You can now choose to have either Acid or Magma in your map! Perfect for those planning a dangerous encounter for their players ????.
Sliders on brush configurations:
The artists at our studio kept begging for these and they were right! Sliders feel far more intuitive that using "+/-" buttons to change the scale of your brush.Paint Bucket feature:
You may also use this new button to paint your entire terrain in a single texture at once!
4. - Community update! Edit options and more!!
The online features are receiving a lot of quality of life changes in this new patch too alongside other features that have been asked by a lot of people! We'll start with the big one:Editable/Non editable options:
As a map creator in our community, you may now choose if you want others to be able to edit your map! Alternatively, you can just upload it as non-editable content in you want to show off and still give people the option to export your map for a roleplaying session. Reminder that either way, people who download your map won't be able to upload it again to the community.
Sorting options:
We couldn't decide on the right way to organise maps on the community menu so we'll instead let you choose! You can now sort by Trending, Recent, Most Subscriptions and Best Valued maps!
New Quality of life features:
Among other things, you can now drop your map from the Steam workshop directly without the need to open it first. Additionally, you'll see new icons on your map library to let you know whether they've been downloaded or uploaded to the workshop by yourself.5. - Autobuilder update! New Layout and configurations!
The Autobuilder menu has been expanded to allow for a more structured props and Advanced Options menu (new juicy options we'll get to in a bit). The "Build" button will now show up only when it needs to, on top of the selected grids too!
New Advanced options:
We are giving you more control over the algorithm. You can now control the ratio of doors and windows spawned per grid. Additionally, you can choose if you want a morre structured or random prop placement. With the Structured option making it so that items are more coherent between each other, for example by spawning only a type of chair or table.New Quality of life features (because everything is getting these now haha):
A new warning animation will let you know if you havent configured your Autobuilder options before spawning a new room. Additionally, you may now click outside the grid bounds or select the "Esc" key to clear your grid selection.6. - Export update
Last but not least important!Foundry mp4 export:
You can now choose if you want to export to Foundry using mp4 or webm video formats.Menus will collapse whenever you open te export menu:
Both the library and tweaks menu will close down so that you get a better view of what you are about to export, They'll resume their previous state once you close the menu.
Better quality on webm export:
You were loud and clear about this on the last patch and we've listened!7. - What's next?
Currently, Wishing Well is the biggest project we have in mind in regards to Chronos Builder. We envision an expansion that will bring new content to everyone, even those who choose to remain only with Chronos Builder. Once again, we'd love for you to sign up to the Kickstarter site! In the meantime, what's our more direct roadmap? We acknowledge there's still work to do if we truly want to make Chronos Builder the best map making tool but you cant say we arent putting in the work towards changing that. ????Full-on Autobuilder Rework:
As Chronos Builder has grown, we've realized that our algorithm for procedural building wasnt good enough and the time investment in training it grew exponentially the more assets we introduced to the point were we decided to pursue other solutions. For some time now we've been planning a rework for the system. We have a dedicated programmer working full time on updating it an we hope to have ressults by the next time there's an update!Multi item editing fixes:
There's one final thing we need to take care of before we are done with the item editing tool! Currently, the multi-selection doesnt always work as intended and will sometimes missalign assets to their grids, even if the user isnt using the gridless mode. This is something we hope we can change in the next patch!Alien Environment:
This one is a big fan favourite and we're putting some extra love in it with very creative assets that out art team has been making! Here's a sneak peak ????: