




- Improved sound system and some sound effects
- Restructured beginning of story demo a bit to lead players to next area quicker
- Changed so you don’t have to replay part before boss appears every time you retry
- Attributes are no longer placed automatically, players have full control to place them however they want
- Modified some cooldowns on active skills (shorter)
- Modified some skills to provide better healing possibilities for all classes
- Improved some enemy animations and behaviors
- Implemented new “see-through” shader