- [p]Added Missing Link Community Charms collection featuring 23 new charms created by Counter-Strike Workshop community artists.[/p][/*]
- [p]Added Dr. Boom Charms collection featuring 22 new charms.[/p][/*]
- [p]Added 2025 Community Stickers collection featuring 29 new stickers created by Counter-Strike Workshop community artists.[/p][/*]
- [p]Added Sugarface 2 Stickers collection featuring 9 new stickers with the Sugarface theme.[/p][/*]
- [p]Removed Gallery Case, Graphic Collection, and Character Craft stickers from The Armory.[/p][/*]
- [p]Death count in scoreboard will now increment when players die to C4 bomb detonation.[/p][/*]
- [p]Limited Zeus-x27 kill streak bonus in deathmatch.[/p][/*]
- [p]Fixed incorrect pixel offset for greater than one pixel width sniper scope.[/p][/*]
- [p]Added inaccuracy representation in sniper scopes.[/p][/*]
- [p]Keychains will now slightly jolt when a player makes an audible footstep sound.[/p][/*]
- [p]Added support on select maps for new spectator camera transitions that follow the shortest path through the level to the next spectator target player.[/p][/*]
- [p]In-game loadout of spectated player will auto-close at the end of the match.[/p][/*]
- [p]In-game loadout of spectated player will now show wear and pattern of gloves.[/p][/*]
- [p]Removed community maps Jura, Grail, Dogtown, and Brewery from all game modes.[/p][/*]
- [p]Added community maps Palacio and Golden to Competitive, Casual, and Deathmatch modes.[/p][/*]
- [p]Added community maps Rooftop and Transit to Wingman mode.[/p][/*]
- [p]Ancient / Shoots[/p][list]
- [p]Various player clipping fixes.[/p][/*]
- [p]Minor adjustments to MAC-10 and R8 Revolver skinning.[/p][/*]
- [p]Fixed a crash for missing bullet impact effects.[/p][/*]
- [p]Added deformers (lattice deformer and simple bend deformer) to Workshop Tools - Hammer.[/p][/*]
- [p]Re-enabled example content in train_zoo using lattice and bend deformers.[/p][/*]
- [p]Updated general error handling for methods. An exception will be thrown when the method is invoked with an incorrect 'this' value. An error will be logged and a default value that matches the declared return type will be returned when the method is invoked with unsupported arguments.[/p][/*]
- [p]Improved performance of handling Vector, QAngle, and Color values as arguments and return values.[/p][/*]
- [p]When interpreting a Color argument, rgba values will be clamped to a maximum of 255.[/p][/*]
- [p]Added an overload for each of the following methods that accepts a single object holding all parameters. Deprecated the previous overload.[/p][list]
- [p]Instance.DebugScreenText[/p][/*]
- [p]Instance.DebugLine[/p][/*]
- [p]Insta-nce.DebugBox[/p][/*]
- [p]Instance.DebugSphere[/p][/*]
- [p]Instance.EntFireAtName[/p][/*]
- [p]Inst-ance.EntFireAtTarget[/p][/*]
- [p]Entity.Teleport[/p][/*]