News Liste Dawn of Man

Dawn of Man vs Planetbase 2
Dawn of Man
06.03.26 13:32 Community Announcements

Hello Everyone,

As you might know, we are working on our [url="https://store.steampowered.com/app/3509420/Planetbase_2/"]next city builder game[/url].

After releasing [b]Planetbase[/b] back in 2015, when we decided to make a sequel, we decided to change the setting completely and we made [b]Dawn of Man[/b] instead.

For our next city builder installment, we are going back to our origins and we are creating [b]Planetbase 2[/b], however this is in every way a spiritual successor to [b]Dawn of Man[/b], the same way the later was a successor to PB1.

[dynamiclink href="https://store.steampowered.com/app/3509420/Planetbase_2/"][/dynamiclink]

We see this game as the [b]3rd iteration[/b] of our [b]city builder[/b] formula, and we are trying to make [i]Dawn of Man[/i] players feel at home in the game.

This is an [b]updated[/b] comparison of some of the evolved features that are making a comeback.

Upgrades

One of the main new mechanics in DoM compared to PB1 was the [i]Tech Tree[/i]. In PB2 we are going to have something similar that we are going to call [i]Upgrades, [/i]we are using a different name, because these are both technologies and general improvements for your base.

We are also having several [i]Stages,[/i] that unlock different upgrades, like the [i]Ages[/i] in Dawn of Man.

[img src="https://clan.akamai.steamstatic.com/images/32831408/2e4bea3b4d0d540a8c60fceb27ebd16a5a35c7ce.png"][/img]

Vehicles

We are adding a variety of vehicles to Dawn of Man, that will fulfill sort of similar roles to what the did in DoM. Instead of [i]Sledges[/i], [i]Carts[/i] and [i]Plows[/i] you are going to have [i]Rovers[/i], [i]Trucks[/i], [i]Harvesters[/i]. This is apart from autonomous machines like [i]bots[/i] and [i]drones[/i].

[carousel][img src="https://clan.akamai.steamstatic.com/images/32831408/2030cc03e4cca12327cfe85bdc6bfe0819ec11b2.png"][/img][img src="https://clan.akamai.steamstatic.com/images/32831408/fb23a2f75d584246c107c41a1f038709ab53c07c.png"][/img][img src="https://clan.akamai.steamstatic.com/images/32831408/33385a07912e9c06afe3bcee1b1f6bf8b15558ff.png"][/img][/carousel]

Work Areas and Scan Mode

[i]Work Areas[/i] are making a comeback, and also [i]Primal Vision[/i] mode, which is now called [i]Scan Mode[/i].

These DoM concepts will allow the player to find resources and automate harvesting much easier compared to Planetbase 1.

[carousel][img src="https://clan.akamai.steamstatic.com/images/32831408/908267172423de86bd5ff843c045b2294968bf0f.png"][/img][img src="https://clan.akamai.steamstatic.com/images/32831408/236351730b198ba2ac3bd4278b789c6668f88436.png"][/img][img src="https://clan.akamai.steamstatic.com/images/32831408/8018affabd2dd3e4a6253f3eeb0fb8551cef5495.png"][/img][img src="https://clan.akamai.steamstatic.com/images/32831408/3f81d8e536ecb07c850ca30fdce52c0073d84569.png"][/img][/carousel]

Direct Commands and Task based AI

The AI in DoM was a big step up compared to PB1, and we are bringing many of these new concepts to PB2, like the ability to [i]give direct commands[/i] to your people or the concept of [i]tasks[/i], where people have a task composed of a list of actions that they will perform until completion, without getting distracted by other actions.

[img src="https://clan.akamai.steamstatic.com/images/32831408/a6393e85d0844c93300faadebfcb55a68188fb97.png"][/img]

And a lot more

  • More realistic Art Style

  • Grid based structure placement (for the most part, some stuff like roads and connections don't have to follow the grid)

  • More resources and complex production chains

  • Customizable UI panels and graphs

  • Resource Limits as a percentage of the population

  • Orientable structures

  • Multi selection of characters and structures

  • Storage filters

  • Larger maps and more compact settlements

  • Higher game speeds up to 8x

There is a lot more info in our [url="https://store.steampowered.com/news/app/3509420"]PB2 dev updates[/url] if you are interested.

We hope you join us in this adventure from the [i]past[/i] to the [i]future[/i] of mankind!

Martiño

Logo for Dawn of Man
Release:01.03.2019 Genre: Survival-Sandbox Entwickler: Madruga Works Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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