News Liste Distant Kingdoms

Update 1.5
Distant Kingdoms
30.07.21 15:17 Community Announcements
ADDITIONS/IMPROVEMENTS
Operating Radiuses
The behaviour of radiuses for Production Buildings is being overhauled to be clearer. Up until now, the radius of a Warehouse dictated which buildings could use its Couriers, but the radius of a Production Building was what defined where said Courier could take goods to or bring goods from. From Update 1.5, the Warehouse will assume all of that responsibility. Any Production Buildings that are within a Warehouse's radius will be able to send goods to, or recieve goods from, any other appropriate building within that same radius. You'll find that Larger Warehouses will become more valuable, as you'll be able to spread your Settlements across larger distances!

Trade
The User Experience for Trade is recieving a facelift for Update 1.5. While the core functionality will remain unchanged, how you assemble and edit a Trade Route is being broken up into clearer stages, with interface refinements to better explain what actions you can do and when: 1. Naming the route 2. Adding the stops 3. Configuring loading and unloading of goods Additionally, the ability to create single-run routes is being added - giving you a convenient way to send off starting construction materials to new Settlements!

BUG FIXES
Fixed an issue where the Current Quest may become un-dismissable when upgrading a House while saving the game.
All alternate key bindings in the Settings Menu are now correctly localised.
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Release:05.05.2021 Genre: Simulation Entwickler: Orthrus Studios Vertrieb: Kasedo Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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