Added: Additional LOD to trees on island 3
Added: New items to item data base
Updated: Increased render distance of extra large trees on island 1 and 3
Updated: Photo mode now freezes the player character locally. Other players will still see you moving normally, you can't skip frames, change time of day, or unpause like in single-player.
Updated: Defaulted all camera lag values
Updated: Increased density of some jungle plants
Updated: Wyvern's turn animation SFX
Updated: Added several egg variants as resource to make fried egg
Updated: Waterfall VFX in crystal tree area to improve performance
Updated: Building preview effect. It should now be more clear in which direction building parts are facing before placement.
Updated: EXP required to reach max level (if your character level dropped, that's normal and not a bug!) Updated: AI now grants randomized XP amounts when killed
Updated: Randomized AI sizes
Updated: AI can now switch to other targets based on threat level
Updated: Some of the new AI have friends. Don't disturb them or face the consequences. :D
Updated: AI wandering can now be limited to distance
Updated: AI characters now use physics upon death
Fixed: Missing key hints when hovering over interactable objects
Fixed: Infinite loading screen when using unstuck in single-player
Fixed: Wyvern crouch idle animation missing
Fixed: Character sometimes getting stuck in swimming animation state
Fixed: Getting stuck in falling state when crouching
Fixed: AI turning being too snappy when following a target
Fixed: Some minor tutorial errors
Fixed: AI spawner time limit
Optimized: Dragonturtle and wyvern physics constraints
Possible Fix: For a server crash
Refactored: and upgraded AI system
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