[img src="https://clan.akamai.steamstatic.com/images/38910396/e055b6b1836c80e9ee24f594abb68dd8cb465c03.png"][/img]
[b]Patch 0.1.9 is now available for everyone![/b]
We have added a [b]new ability[/b] for the [b]elemental orbs of fire, water and wind (earth will come next)[/b]: the [b]flame thrower[/b], [b]water canon and wind blast[/b]!
Instead of throwing an elemental orb you can just hold your left mouse button to burn your enemies down! Or grow some trees instead and refresh your poor mortals! Or let them fly around by a magical blow and unroot trees!
Furthermore, we have [b]added different settlement profiles[/b] which are used to place different kind of start settlements with different mortals and buildings on startup, changing each match and providing more variety. These profiles are also used to let you as player get rid of the micromanagement and let the mortals do the job.
Just change the profile of one of your settlements and let the mortals do the job!
Additionally the [b]AI is now able to extend the villages with the new free building system[/b] as the player can and build more and more building on their own to further reduce the micromanagement.
[hr][/hr]????️ [b]Patch Notes v0.1.9[/b]
Added new general elemental orb functionality: thrower
Added thrower functionality for fire, water and wind: flame thrower, water canon and wind blast
[b]Flame Thrower[/b]
[img src="https://clan.akamai.steamstatic.com/images/38910396/dd4d9d3e00125fb7cfd7985f1fe28c8f4dd369a5.gif"][/img]
[b]Water Canon[/b]
[img src="https://clan.akamai.steamstatic.com/images/38910396/eac56dace36edf286a422ed3d591d8c48c2264ee.gif"][/img]
[b]Wind Blast[/b]
[img src="https://clan.akamai.steamstatic.com/images/38910396/af9f52d431b9d31f3d8b1a4d18376a3234de6403.gif"][/img]
Added fuel logic for elemental orbs
Added general settlement profile logic
Added visual differences per profile for mortals created on startup to raise different kind of dynasties
Added different skill set per profile on startup for created mortals
Added startup logic to create different and more advanced settlements based on randomly selected profiles
Added settlement profiles: Development, Belief, Income, Aggresssion, Normal and Entertainment
Added manipulations to allow player to change the profile of a settlement
Improved settlement manipulation menu by adding submenues for each topic: worklaod, settle, profile, send resources and loot
Added option to send resources with different amount (20, 40, 100 or 200)
Modified tutorials to reflect new changes
[b]Balancing:[/b]
Strongly increased the amount of actions taken by settlement AI if free will is active
[b]BugFixes:[/b]
Fixed game breaking bug occuring sometimes when switching to night phase
Fixed game breaking issue when killing main quest character while playing wihtout AI opponents
We hope you enjoy Patch 0.1.9! We’d love to hear your feedback, and if you haven’t already, please [b]consider leaving a review on Steam[/b].
Your reviews and detailed feedback help us continue developing Fata Deum, shaping it into the god game you deserve.
