- [p]Create a new Hero Priest by transforming one of your believers[/p][/*]
- [p]Or upgrade one of your existing heroes[/p][p][/p][/*]
Destroyer or Preserver - Meet the Mighty Hero Priest:
[p][img src="https://clan.fastly.steamstatic.com/images//38910396/cd4380500c657235d72c9e353d5f67eede0d687d.jpg"][/img][/p][p]With each upgrade, a hero can perform more wonders – and they’ll even start hovering to speed things up. Sure, they slowly lose their soul in the process… but who’s counting?[/p][p]Do you care?[/p][p]As always, the choice is yours.[/p][p][/p][p]You can also give your heroes guidance and define their profile, similar to high-level settlement management: Destroyer or Preserver (with more profiles planned for the future).[/p][p][/p][p][img src="https://clan.fastly.steamstatic.com/images//38910396/2741945eac99653a793046293bcb3927aadc9770.jpg"][/img][/p][p]And this is just the beginning! We’re already planning additional features for Hero Priests – like possessing them… or maybe even possessing any mortal? ????[/p][p]We’d love to hear what you think about the Hero Priest feature and what you’d like to do with them![/p][p][/p]The Hero Priest in Action:
[p][img src="https://clan.akamai.steamstatic.com/images/38910396/b1daa894b13afb9dc13cff0fcabc4178146dfbf3.jpg"][/img][/p][p]On top of that, we’ve added a new drawing ability for the Water Orb:[/p]- [p]????️ Summon a fog of war that hides your mortals and protects them from enemy god interactions[/p][/*]
- [p]????️ Or conjure a massive magical rain to grow food[/p][p][/p][/*]
How the Fog Works:
[p][img src="https://clan.fastly.steamstatic.com/images//38910396/da0768cca3122ee25bd2e8a7d96f42f97ee699ae.gif"][/img][/p][p][/p]How the Magic Rain Works:[img src="https://clan.fastly.steamstatic.com/images//38910396/14d55fb427baeb3858101f3fa4da76dd60379f4f.gif"][/img]
[p][/p][p]Now that we’re fully awake from our winter sleep and have done plenty of long-term planning over the past weeks, all we can say is:[/p][p]Stay tuned – there’s much more to come. ????[/p][p][/p]????️ Patch Notes v12
- [p]Added general hero priest feature[/p][/*]
- [p]Added hero priest profile: Destroyer[/p][/*]
- [p]Added hero priest profile: Preserver[/p][/*]
- [p]Added hero priest daytime logic[/p][/*]
- [p]Added hero priest fight support logic[/p][/*]
- [p]Added drag and drop logic to assign hero priest to neutral or own villages[/p][p][/p][/*]
- [p]Added hero priest transformation wonder: apotheosis[/p][/*]
- [p]Added tutorial for hero priests[/p][/*]
- [p]Added clockwise drawing wonder fog of war[/p][/*]
- [p]Added counterclockwise drawing wonder grow food[/p][p][/p][/*]
- [p]Added depth of field and distance fog dependent on camera distance and angle[/p][/*]
- [p]Performance improvements on building damage transformer logic (reduces lages when using meteor strike or similar)[/p][/*]
- [p]Collecting food is now possible from the start[/p][/*]
- [p]Fixed invalid doubled creations of simple building entries, and thereby avoiding long lags during simple building creation after large set of manually added buildings[/p][/*]
- [p]Fixed vegetation not created via wonder in some biomes[/p][/*]
- [p]Godly fist can now be used directly in context where no collecting action is triggered[/p][/*]
- [p]Fixed bug related to blueprint extraction for invalid building types[/p][/*]
- [p]Fixed two bugs related to broken savegames[/p][/*]
- [p]Improved lowe res collider data for all scenes[/p][/*]
- [p]Minor general performance improvements[/p][/*]
[p]If you’re enjoying the new update, please consider leaving a positive Steam review — it really helps us a lot![/p][p]Thank you for your continued support.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/38910396/df104b89ab6acc3dd535bb914f4863946a9aaaed.jpg"][/img][/p][p][/p]
