[img src="https://clan.akamai.steamstatic.com/images/38910396/cf46ede89a8b0fe10a8675ea883f8292d685be7a.png"][/img]
[b]Patch 13[/b] is now available on the [b]Beta Branch[/b]!
We’ve been hard at work expanding and polishing the experience while continuing our intensive development on the upcoming [b]Hero Possession Mode [/b]- more on that in the next news post!
Along the way, we’ve introduced several exciting improvements and new features to make your time in the world even more engaging.
Two brand-new Drawing Wonders have arrived: [b]Earthquake[/b] and [b]Create Stones[/b].
[b]Earthquakes:[/b]
[img src="https://clan.akamai.steamstatic.com/images/38910396/0e4f8d93929e3d485e347ae3f16d878bc0123ec3.gif"][/img]
Unleash devastating tremors that send the ground shaking and [b]demolish multiple buildings[/b] at once—let the mortals truly fear the power of the earth!
[img src="https://clan.akamai.steamstatic.com/images/38910396/71531734c0664d4e8f73990881f492b36e165a8d.gif"][/img]
Or take a more benevolent approach and conjure additional stones to provide your followers with the resources they need to thrive.
[b]Create Stones:[/b]
[img src="https://clan.akamai.steamstatic.com/images/38910396/a6d0c42e018f6e5ac8d3684b106f2b0145b89fa4.gif"][/img]
Elemental Orbs have also received their own dedicated shortcut category, making them easier and faster to access during gameplay.
We’ve also made major improvements to the day and night cycle.
The differences between phases have been significantly reduced by [b]removing mana reduction mechanics[/b] and making most manipulations available during the day as well.
The remaining actions will be updated soon, meaning you’ll soon be able to perform any godly action whenever you want, without having to wait for the next phase.
On top of that, we’ve been carefully listening to your feedback.
This helped us identify a long list of smaller gameplay improvements that together make a big difference.
From [b]enhanced collection mechanics[/b] and [b]refined AI behavior[/b] to improved visuals and numerous bug fixes, many areas of the game have been polished—and we’ll keep refining them.
And of course, development doesn’t stop there. We’re continuing to work on the progression system to make your divine journey even more rewarding.
Stay tuned—there’s much more to come.
[hr][/hr]????️ [b]Patch Notes v13[/b]
Added clockwise drawing wonder earthquake
Added counterclockwise drawing wonder create stone
No mana is lost between phases anymore
The manipulation change workload can now be executed during the day too
The manipulation focus work can now be executed during the day too
The manipulation remove building can now be executed during the day too
The manipulation send resource can now be executed during the day too
Improved workplace assignment to avoid mortals being placed at the same place at the same time
Elemental orbs now have their own category in the shortcut bar
Fixed a bug where a prayer just asking to hurt a mortal required killing him instead
Improved animation LOD system so that more animated characters are still shown at a distance, especially if in focus
Fixed a bug in Collecting Skill Level 2 (no bonus was applied)
Strongly improved the collecting support system, especially for trees, to make collecting even smoother
Fixed an issue with ungrounded terrain when building a farm on crops
Adjusted the sound filter system so sounds always play when really close
Added UI feedback when mana is missing or the drawing shape is not sufficient
Improved AI logic to avoid too many fights already at the beginning (considering the game difficulty setup)
???? [b]How to access the Beta Branch:[/b]
[olist][*]Open your [b]Steam Library[/b]
[/*][*]Right-click on [b]Fata Deum[/b] → [b]Properties[/b]
[/*][*]Go to the [b]Betas[/b] tab
[/*][*]Select [b]Open - Beta[/b] from the dropdown menu
[/*][*]Close the window – Steam will now automatically download the Beta version
[/*][/olist][hr][/hr]We hope you enjoy this patch and are looking forward to your feedback!
