

Change log
Features
- Secret stashes now open automatically right after searching
- The amount of blocked buildings per village has been decreased
- Decreased the amount of ammo for sniper rifles in airdrops and secret stashes
Bugfixes
- Fixed an issue where players were able to loot through walls
- Fixed an issue where holes appeared in the land near Loading Station, Chistogolovka and Shepelichi
- Characters will no longer fall through the floor in the starting lobby.
- Fixed an issue where weapons would disappear if dragged over the sidearm slot
- Wolves will no longer be able to pass through doors.
- The radius for splash damage has been smoothed
- Fixed crossroad textures
- Fixed the missed particles, decals and UI elements in spectator mode
- Nvidia Highlights will no longer record when a player kills a wolf.
- Fixed an issue where windows would not break
- Increased the distance between two fallen cranes to prevent players for becoming stuck
- Fixed the localization in some languages
- Fixed an issue where if players were too far from some assets, the assets disappeared
- Fixes an issue where some building materials would become black in the rain
- Minor fixes to notification displays