Full Change Log (Version 0.314):
- Added Ragna can remove buildings now
- New settler variants for the Shipmaker’s Guild
- New textures and colors for monsters
- Added in-game on/off option for “Show Markers in 3D Space”
- Research Center won’t reset its upgrade level after being destroyed
- Falling through the map for character and npc’s fixed for client in co-op
- Fix for Community Hut, it can be now build on 2nd island too
- Further improvements of keybinding:
- Bug fix with Fish Monster showing partially underground after spawning
- Bug fix Ship Research Center when it couldn’t be upgraded
- Bug fix for watering can and lake - changes in objectives
- Quest with Tainted Lake fix - Check what happens to waterfall - it was possible to stuck
- Fixed Ragna’s fire bug - while breathing fire and entering character menu montage did not stop
- Fixed crash at cutscenes launch while gathering resources
- Bug fixed - weapons did not lose emissive from combo/perfect block (when during combo Tru enters the mech, weapon still had the emissive from previous combo after exiting the mech)
[b]New visual changes![/b]
Here are the examples of newly colored monsters.
And a new version of our second Guild!
[b]On/off option for “Show Markers in 3D Space”[/b]
If you need some extra help and guidance, you can turn on the special markers that will show you where to go.
We will be back soon!
Oliwia & Damian from Star Drifters ????????
Over and out