Brace Yourself for the New First Dwarf Trailer!
In celebration of First Dwarf being one of the games featured for [b]“Selected Indie 80” and INDIE Live Expo ????[/b] during the upcoming [b]Tokyo Game Show,[/b] we’re excited to unveil a brand-new trailer! What do you think of it? [previewyoutube=p6VU6JY5HK4;full]https://youtu.be/p6VU6JY5HK4[/previewyoutube]Change Log (Version 0.500):
- [b]A mysterious creature[/b] has settled in Driftland and can now be spotted in the distance.
- [b]Added flashlights for Ragna and Tru[/b]
- [b]Added First iteration for weapon attributes[/b] (Eskoim Hammer now has a fire aspect and can cause enemies to burn)
- [b]Fixed bug with missing Pickaxe[/b]
- The airship will no longer spawn under the terrain
- The Respawn icon in the radial menu no longer occasionally displays the Ship icon.
- Enemies won’t get stuck in their nests.
- The objectives for building and unlocking structures have been separated to provide more precise guidance for players
- Fixed bugs with the Tainted Lake quest
- Meltable snow piles now will save their state after save and load
- Ragna can dive into underground lakes on Ruptured Canyon island
- Taint Cleaning potion has been changed to Taint Cleaning Extract
- The mountains on Ruptured Canyon Island now feature improved collision detection, making it easier to collect plants.
- Added missing icon for Research Center in Scholars Guild
- Tweaked animations for the mech, sometimes they were bugged
- Better optimisation for enemy nest activation effect
- Added sounds for: [list]
- Rotating structures
- Ragna’s Fireball
- Tru falling
Our game has changed a lot with your help recently, and it’s improving every day. Here is a little recap of what has been added and fixed since the release of our Early Access.
[i]We listed some of the most important features, but each of the updates had many additional fixes, so if you’d like to see them all, go to our news section![/i]
- [b]New island[/b] - Ruptured Canyon with [b]flying Airship, new weapons, new enemies added to the waves, new system for the consumables[/b]
- [b]Autosave added, Tru and Ragna can build structures too, added return to safe point option in radial menu, less limited fence placements while building[/b]
- Big update of [b]CO-OP[/b] with many fixes improving the playability; Minimap now works as a [b]compass[/b] and shows [b]indicator in direction of the quest[/b]
- Resources can be [b]recovered[/b] while destroying buildings, [b]FPS limit available, [/b] improvements in clarity
- [b]Visual changes[/b] of monsters and Shipmakers Guild
- [b]New animations[/b] for the consumables
Enchanting Tunes of Driftland
We’ve heard from so many of you about how much you adore the music in our game. Now you can download the First Dwarf soundtrack for [b]free![/b] Get ready to immerse yourself in the melodies you love. ???? https://store.steampowered.com/app/3062190/First_Dwarf_Soundtrack/Adventure awaits!
Thank you for being with us and we can’t hide our excitement for all the updates that are yet to come. What do you think of all the changes? Let us know! Make sure to check our Discord and chat with us and other players about your ideas and thoughts and take part in our challenges there:). [url=https://discord.gg/rr4nDK545C]
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[i]Thank you for reading and see you soon![/i]
Star Drifters Team ⭐????